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Mario_Demorez
- Posts: 599
- Joined: Sun Jan 11, 2015 9:32 pm
Visitor Buff
Make the buff apply to everyone that passes into a visitor gate. At the moment it does not apply to people oathed into a village even if they don't have the permissions to steal/vandalize. The current work around is to P-Claim everything.
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Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Visitor Buff
Nah. 1) Don't oath people into your village you don't trust: OR
2) use smaller p-claims; OR
3) use field cairns to fine tune permissions in certain areas.
Tools are in place to keep potentially unruly villagers in line. They may not be the most convenient, and need to be improved in various manners. Let's work on ideas to improve the tools we have on hand, not diminish good ideas.
I certainly don't want to be running around my village all day with a visitor flag. It causes certain complications.
2) use smaller p-claims; OR
3) use field cairns to fine tune permissions in certain areas.
Tools are in place to keep potentially unruly villagers in line. They may not be the most convenient, and need to be improved in various manners. Let's work on ideas to improve the tools we have on hand, not diminish good ideas.
I certainly don't want to be running around my village all day with a visitor flag. It causes certain complications.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Mario_Demorez
- Posts: 599
- Joined: Sun Jan 11, 2015 9:32 pm
Re: Visitor Buff
The visitor flag would only affect you if you didn’t have permissions in that area though. Putting up cairns doesn’t do anything different than using roles in village, they can still commit crimes. If I place a pclaim though it applies the visitor buff. Why not just make it where the gate applies the buff and not the claim.MagicManICT wrote:Nah. 1) Don't oath people into your village you don't trust: OR
2) use smaller p-claims; OR
3) use field cairns to fine tune permissions in certain areas.
Tools are in place to keep potentially unruly villagers in line. They may not be the most convenient, and need to be improved in various manners. Let's work on ideas to improve the tools we have on hand, not diminish good ideas.
I certainly don't want to be running around my village all day with a visitor flag. It causes certain complications.
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Lojka
- Posts: 264
- Joined: Sat Jan 21, 2012 10:02 am
Re: Visitor Buff
but you can build your HF inside, and then just teleport to it and you won't have Visitor Buff
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Lyrroth
- Posts: 428
- Joined: Mon Apr 24, 2017 1:35 am
Re: Visitor Buff
rip public projects going by this logicMagicManICT wrote:Nah. 1) Don't oath people into your village you don't trust: OR
2) use smaller p-claims; OR
3) use field cairns to fine tune permissions in certain areas.
Tools are in place to keep potentially unruly villagers in line. They may not be the most convenient, and need to be improved in various manners. Let's work on ideas to improve the tools we have on hand, not diminish good ideas.
I certainly don't want to be running around my village all day with a visitor flag. It causes certain complications.
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Pan_w_okularach
- Posts: 790
- Joined: Mon Aug 04, 2014 10:57 am
Re: Visitor Buff
here's an idea: remove visitor's debuff.
pros:
1. would make things less (unnecessarily) convoluted
2. would prevent all the numerous exploits and abuses of the visitor system
cons:
???
pros:
1. would make things less (unnecessarily) convoluted
2. would prevent all the numerous exploits and abuses of the visitor system
cons:
???
Memories of pain
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neeco
- Posts: 346
- Joined: Mon Aug 20, 2018 3:31 am
- Location: Bat soup store
Re: Visitor Buff
Large open markets would not be able to exist. Unless you see that as a pro, I guess.Pan_w_okularach wrote: cons:
???
W9: Hermit
W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
jorb wrote:The running server is the test server.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Visitor Buff
Let's remove walls, too, because they get exploited and abused.Pan_w_okularach wrote:2. would prevent all the numerous exploits and abuses of the visitor system
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
