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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: ridges
Even custom clients don't have this since ridge hitbox is unclear or something like that.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: ridges
Adding some indication of ridge to top part of it would be nice so you could see that there is ridge from all angles.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: ridges
This.shubla wrote:Adding some indication of ridge to top part of it would be nice so you could see that there is ridge from all angles.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: ridges
Why not just apply the same ridge flare that flatworld uses all the time?
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: ridges
So far I have not seen any flatworld biome in the game. Please make your suggestions more understandable to devs.Ardennesss wrote:Why not just apply the same ridge flare that flatworld uses all the time?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: ridges
There's no point in asking them to change anything, muh game integrity and larpy visuals! I'm just going to extend the lip of the ridge up past the terrain height to make it obvious there's a ridge there.shubla wrote:So far I have not seen any flatworld biome in the game. Please make your suggestions more understandable to devs.Ardennesss wrote:Why not just apply the same ridge flare that flatworld uses all the time?
