ridges

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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wonder-ass
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ridges

Post by wonder-ass »

please make them more visible they are nearly invisible when viewed from certain angles and it can get you killed.

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vatas
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Re: ridges

Post by vatas »

Even custom clients don't have this since ridge hitbox is unclear or something like that.
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shubla
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Re: ridges

Post by shubla »

Adding some indication of ridge to top part of it would be nice so you could see that there is ridge from all angles.
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http://i.imgur.com/CRrirds.png?1
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Granger
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Re: ridges

Post by Granger »

shubla wrote:Adding some indication of ridge to top part of it would be nice so you could see that there is ridge from all angles.
This.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ardennesss
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Re: ridges

Post by Ardennesss »

Why not just apply the same ridge flare that flatworld uses all the time?
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shubla
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Re: ridges

Post by shubla »

Ardennesss wrote:Why not just apply the same ridge flare that flatworld uses all the time?
So far I have not seen any flatworld biome in the game. Please make your suggestions more understandable to devs.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Ardennesss
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Re: ridges

Post by Ardennesss »

shubla wrote:
Ardennesss wrote:Why not just apply the same ridge flare that flatworld uses all the time?
So far I have not seen any flatworld biome in the game. Please make your suggestions more understandable to devs.
There's no point in asking them to change anything, muh game integrity and larpy visuals! I'm just going to extend the lip of the ridge up past the terrain height to make it obvious there's a ridge there.

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