Idea: item locked stockpiles.

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mvgulik
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Idea: item locked stockpiles.

Post by mvgulik »

Based of some other older topic.

Search found 5 matches: locked stockpile

In addition to current stockpile behaviour.
- Optional(1) feature to item-lock a stockpile to only accept one particular item-case(2).
-- (1) User initiated on a stockpile ... somehow(3).
-- (2) Like only accepting Marble, instead of all Stones.
-- (3) It seem to make sense to only allow for this if a stockpile has only "one" item in it, or perhaps on its creation ... somehow.

--- --- ---

Potential additions: (mentioned by others in current topic)
- Some way to prevent automatic removal of last item from a stockpile. Confirmation pop-up comes to mind. post:ricky
Last edited by mvgulik on Mon Sep 02, 2019 5:30 pm, edited 2 times in total.
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shubla
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Re: Idea: item locked stockpiles.

Post by shubla »

Have you seen jorbs base?
He does not care about things like these!
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Headchef
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Re: Idea: item locked stockpiles.

Post by Headchef »

I don't care either. Plenty of other things to fix, fuck this entirely.
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MagicManICT
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Re: Idea: item locked stockpiles.

Post by MagicManICT »

Headchef wrote:I don't care either. Plenty of other things to fix, fuck this entirely.
But once all that gets fixed? Would be nice to have.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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ricky
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Re: Idea: item locked stockpiles.

Post by ricky »

In addition to the features mentioned in OP i'd like the ability to "lock" the first item in a stockpile, i.e. never physically removing the stockpile object. with the first item locked, you could withdraw-all from the stockpile and not remove the stockpile itself, so you would never have to replace it.
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Headchef
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Re: Idea: item locked stockpiles.

Post by Headchef »

MagicManICT wrote:
Headchef wrote:I don't care either. Plenty of other things to fix, fuck this entirely.
But once all that gets fixed? Would be nice to have.
Think the real life world will end before that moment.

And if the case, there's still "the list" which is probably as long as the internet itself by now.
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Lyrroth
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Re: Idea: item locked stockpiles.

Post by Lyrroth »

who needs that. as long as you are not jorb level organized then you dont need that. or maybe im used to custom clients where i can quickly drop one type and stock pile other.

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