Annoying grass from nowhere

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Enjoyment_2
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Annoying grass from nowhere

Post by Enjoyment_2 »

Every time I come into my tree-farm I see those ugly grass tiles poping up here and there, damaging my hardly cultivated forest biomes...
This issue exist from anicent times and nothing had done to it yet. Highly annoying and very unpleasant.
Please, fix
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Granger
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Re: Annoying grass from nowhere

Post by Granger »

That's what happens when there isn't a tree around.
Plant them so they cover the area, stomp that grass to dirt to keep it from spreading.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
MadNomad
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Re: Annoying grass from nowhere

Post by MadNomad »

Granger wrote:That's what happens when there isn't a tree around.
are you sure that this is the only condition which makes this happen?
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MagicManICT
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Re: Annoying grass from nowhere

Post by MagicManICT »

MadNomad wrote:
Granger wrote:That's what happens when there isn't a tree around.
are you sure that this is the only condition which makes this happen?
Forest won't spread unless trees are growing. If there isn't a tree within a distance, tiles have a chance to change to grass. I've never checked the bounds of that distance (somewhere between 5 and 10 tiles would be my best guess).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
MadNomad
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Re: Annoying grass from nowhere

Post by MadNomad »

MagicManICT wrote:
MadNomad wrote:
Granger wrote:That's what happens when there isn't a tree around.
are you sure that this is the only condition which makes this happen?
Forest won't spread unless trees are growing. If there isn't a tree within a distance, tiles have a chance to change to grass. I've never checked the bounds of that distance (somewhere between 5 and 10 tiles would be my best guess).
okay, but does this mean that the original tiles can't degrade into the grass tiles regardless, if there's for example a pavement around an area with original tiles of the biome? or maybe the kind of the tree also has something to do about that(is every kind of a tree going to support the original tiles?) because I might have seen something like that, I'm just unsure if I remember correctly
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Granger
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Re: Annoying grass from nowhere

Post by Granger »

No tree around = forest biome turns to grass.

That's how it works.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Fostik
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Re: Annoying grass from nowhere

Post by Fostik »

Yup, since legacy every tree creates 20 tiles square that saves from grass sowing.
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Lyrroth
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Re: Annoying grass from nowhere

Post by Lyrroth »

without providing a screenshot all i can say is bullshit and you have too large spread between trees to keep terrain out of changing.
D-G-S
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Re: Annoying grass from nowhere

Post by D-G-S »

Do you guys know that grass patches can appear even beyond world borders?
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MagicManICT
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Re: Annoying grass from nowhere

Post by MagicManICT »

D-G-S wrote:Do you guys know that grass patches can appear even beyond world borders?
Those borders are there just as a player hindrance. All visible parts of the world are fully active. (Just wait till you see that rare spawn sitting just out of reach beyond the invisible border.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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