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HarryDresden
- Posts: 1113
- Joined: Wed Jan 12, 2011 12:10 am
Re: Server Status Thread
Big F. Them stumps are gonna have to wait.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
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giantsfrey
- Posts: 12
- Joined: Mon Nov 30, 2015 7:30 am
Re: Server Status Thread
errrrr any chance we can get a server rollback to like 30 secs before the crash? i was swimming... and will be dead.
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Server Status Thread
hey look its my personal nightmaregiantsfrey wrote:errrrr any chance we can get a server rollback to like 30 secs before the crash? i was swimming... and will be dead.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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HarryDresden
- Posts: 1113
- Joined: Wed Jan 12, 2011 12:10 am
Re: Server Status Thread
You knew your risks when you hit that toggle. First rule of swimming is Don't.giantsfrey wrote:errrrr any chance we can get a server rollback to like 30 secs before the crash? i was swimming... and will be dead.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
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giantsfrey
- Posts: 12
- Joined: Mon Nov 30, 2015 7:30 am
Re: Server Status Thread
Well I don't know exactly how that works, but on re-log-in it said my last location was unavailable because it was over deep water, and it gave me the option of starting at my hearthfire. PHEW! Very relieved 
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Server Status Thread
There's been tons of tiny lag spikes the last couple minutes. Is there something going on with the server?
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loftar
- Posts: 9093
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server Status Thread
Yes, it turns out that a bug in the new hit-testing code leaves the server running a very suboptimal codepath most of the time. I'll try to deploy a fix sometime later today.VDZ wrote:There's been tons of tiny lag spikes the last couple minutes. Is there something going on with the server?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Zentetsuken
- Posts: 2127
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Server Status Thread
can you possssssibly maybe toss in the cavestuff/winter bugfix with that?loftar wrote:Yes, it turns out that a bug in the new hit-testing code leaves the server running a very suboptimal codepath most of the time. I'll try to deploy a fix sometime later today.VDZ wrote:There's been tons of tiny lag spikes the last couple minutes. Is there something going on with the server?
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loftar
- Posts: 9093
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server Status Thread
Thinking about it a bit more, though, I'm not sure the intention should be to make cave trees the server lead in quality just from them being growable during winter, so I might have to consider that a little bit further.Zentetsuken wrote:can you possssssibly maybe toss in the cavestuff/winter bugfix with that? ;)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Server Status Thread
With ant and beaver dungeons, that's not really a case, because I don't remember finding cave trees seeds in dungeons with good q. At best, will be at par.loftar wrote:Thinking about it a bit more, though, I'm not sure the intention should be to make cave trees the server lead in quality just from them being growable during winter, so I might have to consider that a little bit further.Zentetsuken wrote:can you possssssibly maybe toss in the cavestuff/winter bugfix with that?


