Crying Onion display glitch

The worst monsters in the Hearthlands warp the fabric of space and time...
smileyguy4you
Posts: 378
Joined: Sun Sep 05, 2010 6:00 pm

Crying Onion display glitch

Post by smileyguy4you »

When placing in display cases crying onions (both types) loose their faces, urgently needs a fix, game breaking bug.

Image
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Crying Onion display glitch

Post by MagicManICT »

Animated objects don't display correctly in display cases. it's not the only one, and a fix may be some time coming. See also spirited mandrake and a few other objects.

edit--a link (with dev reply): viewtopic.php?f=47&t=61738&p=783673&hil ... se#p783659

2nd edit: I'll note that the article that jorb links in his post is referencing OpenGL earlier than 3.x, which the rendering engine has been recently updated to. It may be an easier fix with 3.x, but it still isn't an easy fix.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Hydrangea
Posts: 1
Joined: Wed Apr 01, 2020 5:11 pm

Display case doesn't preserve materials

Post by Hydrangea »

Sometimes display cases don't show correct material textures:

https://i.imgur.com/Mq0jUlh.gifv
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Display case doesn't preserve materials

Post by MagicManICT »

Hydrangea wrote:Sometimes display cases don't show correct material textures:

https://i.imgur.com/Mq0jUlh.gifv
Merged with other recent post on display cases. Please reference the link for any issues with display cases:
MagicManICT wrote:Animated objects don't display correctly in display cases. it's not the only one, and a fix may be some time coming. See also spirited mandrake and a few other objects.

edit--a link (with dev reply): viewtopic.php?f=47&t=61738&p=783673&hil ... se#p783659

2nd edit: I'll note that the article that jorb links in his post is referencing OpenGL earlier than 3.x, which the rendering engine has been recently updated to. It may be an easier fix with 3.x, but it still isn't an easy fix.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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