In game map doesn't handle multiple client well

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SnuggleSnail
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In game map doesn't handle multiple client well

Post by SnuggleSnail »

Often the in game map won't save explored tiles/markers if you're running multiple clients and logout in the wrong sequence
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Archiplex
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Re: In game map doesn't handle multiple client well

Post by Archiplex »

yes, this is very buggy; i had an odd experience the first time i started using a 2nd client where my map files got completely deleted as well (but not markers)
Queen of a cold, dead land. Caretaker of the sprucecaps.
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SnuggleSnail
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Re: In game map doesn't handle multiple client well

Post by SnuggleSnail »

haha bump xd

spending like an hour exploring & naming resources only for it to be deleted is p gay and I would prefer to be able to use the in game map
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mvgulik
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Post by mvgulik »

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Last edited by mvgulik on Fri Jul 04, 2025 7:47 am, edited 2 times in total.
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SnuggleSnail
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Re: In game map doesn't handle multiple client well

Post by SnuggleSnail »

previously I had thought it was the last client to update the map, or the last one to be closed that would keep its map. Apparently I was wrong...
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Uriel
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Re: In game map doesn't handle multiple client well

Post by Uriel »

SnuggleSnail wrote:previously I had thought it was the last client to update the map, or the last one to be closed that would keep its map. Apparently I was wrong...
Its random ;(

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