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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
In game map doesn't handle multiple client well
Often the in game map won't save explored tiles/markers if you're running multiple clients and logout in the wrong sequence
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: In game map doesn't handle multiple client well
yes, this is very buggy; i had an odd experience the first time i started using a 2nd client where my map files got completely deleted as well (but not markers)
Queen of a cold, dead land. Caretaker of the sprucecaps.
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: In game map doesn't handle multiple client well
haha bump xd
spending like an hour exploring & naming resources only for it to be deleted is p gay and I would prefer to be able to use the in game map
spending like an hour exploring & naming resources only for it to be deleted is p gay and I would prefer to be able to use the in game map
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
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Last edited by mvgulik on Fri Jul 04, 2025 7:47 am, edited 2 times in total.
Ignored(29): "Would you like to know more"
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: In game map doesn't handle multiple client well
previously I had thought it was the last client to update the map, or the last one to be closed that would keep its map. Apparently I was wrong...
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Uriel
- Posts: 752
- Joined: Fri May 28, 2010 5:00 pm
Re: In game map doesn't handle multiple client well
Its random ;(SnuggleSnail wrote:previously I had thought it was the last client to update the map, or the last one to be closed that would keep its map. Apparently I was wrong...