-
Humbaz
- Posts: 63
- Joined: Fri Jan 15, 2010 7:10 pm
Re: Wine Naming.
Labels with date doesnt make much sense, does it? Since we dont have a calendar.
-
burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Wine Naming.
For me it is May 19th, 2010. Dunno about you.
-
ImpalerWrG
- Posts: 470
- Joined: Tue Feb 02, 2010 10:17 am
Re: Wine Naming.
Labels make with glue/wax was my original idea but after doing some research I found the first wine-label was parchment & string applied to wine bottles by some monks. If you think about it this is very reasonable, it's easier to get string then either glue or wax, I think making 5 labels from 1 parchment + 1 string would be reasonable, labels should be cheap. The current message length and UI on parchment could be retained for use only on labels, while full parchment gets a larger multi-line entry as many have suggested, thus allowing a recycling of the current UI minimizing implementation costs.
-
Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: Wine Naming.
Who cares about reasonable @ costs, wine is pretty much for the 'arrived' players in HnH, who can afford pretty much everything.
-
ThirdEmperor
- Posts: 592
- Joined: Tue Feb 16, 2010 9:44 pm
Re: Wine Naming.
I agree, but you should still be able to rename stuff.sabinati wrote:i like jackard's ideas about dynamic naming based on the crafting process or whatever better
-
Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Wine Naming.
Wtf? Wine is one of the most affordable things in HH. Every noob can make it...Thijssnl wrote:Who cares about reasonable @ costs, wine is pretty much for the 'arrived' players in HnH, who can afford pretty much everything.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Wine Naming.
They only used parchment/string because it was affordable, easy, and nothing more was needed. Glue is used now because it looks better and is easier to ship.
--
Wine is probably one of the easiest things to make. I had wine before I had most other things.
--
Wine is probably one of the easiest things to make. I had wine before I had most other things.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: Wine Naming.
Drinking wine needs a glass though, (amiright?) which isnt so common. Also, that every noob could make it doesnt say they know how to.Avu wrote:Wtf? Wine is one of the most affordable things in HH. Every noob can make it...Thijssnl wrote:Who cares about reasonable @ costs, wine is pretty much for the 'arrived' players in HnH, who can afford pretty much everything.
I bet more then 50% of the characters dont even have 5 skills.
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Wine Naming.
That doesn't make sense, wine glass is super simple to make and anyone who was directed to the wiki can make one easily. As for the wine, finding grapes is just chance and isn't hard at all..Thijssnl wrote:Drinking wine needs a glass though, (amiright?) which isnt so common. Also, that every noob could make it doesnt say they know how to.Avu wrote:Wtf? Wine is one of the most affordable things in HH. Every noob can make it...Thijssnl wrote:Who cares about reasonable @ costs, wine is pretty much for the 'arrived' players in HnH, who can afford pretty much everything.
I bet more then 50% of the characters dont even have 5 skills.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
ImpalerWrG
- Posts: 470
- Joined: Tue Feb 02, 2010 10:17 am
Re: Wine Naming.
I'm proposing a way to make simple labels that can be attached to ANY inventory capable object in the game and adds text to its tool-tip. Wine is just one thing they could be used for but the possibilities are really enormous.