Ah, Wiki kept quiet about sails, explains that.Sevenless wrote:Did you make and put a sail on it?Borg_Stoneson wrote:I just built a Snekkja and took the helm but it wont move, what am I missing?
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Borg_Stoneson
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- Joined: Mon Aug 01, 2011 8:27 pm
Re: Grand List of Simple Questions
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UnManism
- Posts: 15
- Joined: Wed Mar 06, 2013 6:21 pm
Re: Grand List of Simple Questions
Some questions
I have planted 6 beech trees near each other, 2 of them on dirt 4 of them on Beechgrove ground. All of them used same herbalist table same soil water everything. 2 of them have 20 and 19q and rest have 13,15,15,16 Do i need plow ground/stomp to dirt to get better results? Or i was just unlucky?
If there some site where i can learn what tree give what fep bonus from smoking in smoke shed? What im learned from that pear tree is the best?
Edit1: Respaw time of berries on bushes? or trees?
I have planted 6 beech trees near each other, 2 of them on dirt 4 of them on Beechgrove ground. All of them used same herbalist table same soil water everything. 2 of them have 20 and 19q and rest have 13,15,15,16 Do i need plow ground/stomp to dirt to get better results? Or i was just unlucky?
If there some site where i can learn what tree give what fep bonus from smoking in smoke shed? What im learned from that pear tree is the best?
Edit1: Respaw time of berries on bushes? or trees?
Last edited by UnManism on Thu Apr 29, 2021 7:57 pm, edited 1 time in total.
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UnManism
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Re: Grand List of Simple Questions
On the bottom of the site, in notes. They wrote that u need sailBorg_Stoneson wrote:Ah, Wiki kept quiet about sails, explains that.Sevenless wrote:Did you make and put a sail on it?Borg_Stoneson wrote:I just built a Snekkja and took the helm but it wont move, what am I missing?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
Tree qualities have multiple factors. There's a random value added after the equation per tree, so sound's reasonable without knowing what the starting qualities were. I'd say the base quality would be at about 15-17 given the range of numbers you got out of the algorithm. http://ringofbrodgar.com/wiki/Tree#Ways ... rmed_TreesUnManism wrote:Some questions
I have planted 6 beech trees near each other, 2 of them on dirt 4 of them on Beechgrove ground. All of them used same herbalist table same soil water everything. 2 of them have 20 and 19q and rest have 13,15,15,16 Do i need plow ground/stomp to dirt to get better results? Or i was just unlucky?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Zepar72
- Posts: 205
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Re: Grand List of Simple Questions
Do surface and -1 have the same water Q nodes? Or every level has it's own?
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Sevenless
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- Location: Canada
Re: Grand List of Simple Questions
Every level has its own set of water/fish nodes.Zepar72 wrote:Do surface and -1 have the same water Q nodes? Or every level has it's own?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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ULGMsean
- Posts: 159
- Joined: Mon Apr 23, 2012 10:56 am
Re: Grand List of Simple Questions
This one is from last last year, but I don't see if it was answered. Asking the same question, will a cascade of a palisade do damage also to a nearby brickwall?uncleseano wrote:Speaking of Palisades does the Cascade damage affect other stronger walls like brick ones
lets say x = palisade, y = bwall, . = open space
y
y x x x x
y . . . x
y . . . x
y x x x x
y
will it still do damage to the brickwall with this design?
マイルズ
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Elizaberry
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Re: Grand List of Simple Questions
does a criminal take damage for destroying things on my property? Like if I make a moat of stacks of chopped blocks all around my base, will they have to go through that moat taking damage before they can place their wrecking stuff?
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MagicManICT
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Re: Grand List of Simple Questions
It's 1 SHP of damage for every scent they leave.Elizaberry wrote:does a criminal take damage for destroying things on my property? Like if I make a moat of stacks of chopped blocks all around my base, will they have to go through that moat taking damage before they can place their wrecking stuff?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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spavaloo
- Posts: 329
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Re: Grand List of Simple Questions
How long do domesticated animals stay unconscious? Horse got conked by a cave-in, has been laying down with birds flying around its head for like ten minutes now. Is the time variable on damage taken or is it just stupidly long by default?
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