Separate LP for crafting and combat skills

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Separate LP for crafting and combat skills

Post by DDDsDD999 »

Make it so LP can only be spent on non-combat skills. But a certain % of LP gets added to a separate combat LP which can only be spent on UA/MC/MM.

Currently, it's actively bad to raise both crafting and combat skills on one character, since they compete for the same resource. There's still a bunch of reasons to raise alts, but alts shouldn't be a way to boost character development.
Image
Image
Image
Image
Image
User avatar
wonder-ass
Posts: 2359
Joined: Thu Aug 01, 2013 7:02 am

Re: Separate LP for crafting and combat skills

Post by wonder-ass »

+1 fuck alts.
see homo sexuality trending,. do not do that.
User avatar
Nightdawg
Posts: 2633
Joined: Fri Feb 28, 2020 12:31 am

Re: Separate LP for crafting and combat skills

Post by Nightdawg »

JUST THINK BEFORE YOU SAY "but having different roles waah" AND THINK OF THIS:

People will still be able to have different roles AND will have the possibility to be a fighter at the same time.
Why completely deny the fun of PVP from someone who wants to be able to cook or craft or mine or farm or whatever?

Also non-fighter characters are mostly just alt accounts shared between 5+ people. Alts are so fun. We need more tbh.

Would be nice to have some alternative LP for combat. +1
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
User avatar
Pommfritz
Posts: 360
Joined: Wed Sep 16, 2015 6:00 pm

Re: Separate LP for crafting and combat skills

Post by Pommfritz »

maybe completely seperate lp would be cool crafting lp form normal curios and discoveries and combat lp from hunting. combat lp from pvp would also be cool but only if it's not exploitable or from genuine pvp matches with friends but I doubt thats possible xd
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Separate LP for crafting and combat skills

Post by DDDsDD999 »

Pommfritz wrote:maybe completely seperate lp would be cool crafting lp form normal curios and discoveries and combat lp from hunting. combat lp from pvp would also be cool but only if it's not exploitable or from genuine pvp matches with friends but I doubt thats possible xd
Killing animals non-stop for moves is already tedious, doing that endlessly for combat skills would be terrible.

One thing I like about the shared gain is even people that want to just fight can have a profession on their main. Right now combat characters are just walking sacks of lard that punch things, wasting lp on crafting skills directly hinders your combat skills. I could see a group of fighters deciding on a set of tasks they split amongst each other naturally, rather than the current meta of sharing crafting alts.
Image
Image
Image
Image
Image
User avatar
WowGain
Posts: 1097
Joined: Fri Mar 07, 2014 2:09 am

Re: Separate LP for crafting and combat skills

Post by WowGain »

+1, reducing the need for mandatory sets of fighting and crafting alts by potentially being able to fold them into each other at least to some extent would be nice. Would also mean that nabs would have an easier time with the allocation of their points
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven


discord: wowgain
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Separate LP for crafting and combat skills

Post by jordancoles »

Could be good
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
vatas
Posts: 5254
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Separate LP for crafting and combat skills

Post by vatas »

Might just be crazy enough to work.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Separate LP for crafting and combat skills

Post by shubla »

You would still need crafter alts, wounds from combat would disrupt crafting etc. etc.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
wonder-ass
Posts: 2359
Joined: Thu Aug 01, 2013 7:02 am

Re: Separate LP for crafting and combat skills

Post by wonder-ass »

shubla wrote:You would still need crafter alts, wounds from combat would disrupt crafting etc. etc.
which combat wound lowers crafting stats other than concussion... and this idea wasnt to completely remove alts nothing can its to lower the use of alts.
see homo sexuality trending,. do not do that.

Return to “Critique & Ideas”