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Frantianno228
- Posts: 162
- Joined: Tue Jun 12, 2018 5:14 pm
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Zixxa
- Posts: 11
- Joined: Fri Feb 22, 2019 3:14 am
Re: W16 Discoveries Thread
NOT sure if it was always case, but killing small animals with sling/bow doesn't cap them with your survival.
Not sure if it was intentional either.
Not sure if it was intentional either.
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: W16 Discoveries Thread
Extremely good new early game cape.


jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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mamotromico
- Posts: 184
- Joined: Wed Aug 19, 2015 10:25 pm
Re: W16 Discoveries Thread
That has been the case for a while, that's how I hunt small animals since W14 I believeZixxa wrote:NOT sure if it was always case, but killing small animals with sling/bow doesn't cap them with your survival.
Not sure if it was intentional either.
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SoggyLithe
- Posts: 7
- Joined: Wed Mar 23, 2011 6:43 am
Re: W16 Discoveries Thread
If it wasn't obvious to people already the Mighty Groves spawn all the trees in the biome as the same species, I don't know about all the same quality though.
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Miss_Min
- Posts: 175
- Joined: Sun Mar 25, 2012 11:28 am
Re: W16 Discoveries Thread
Pretty sure this is the same since the butchering tool hardcap came into force - you see the nice q30 bunnyrabbit, you mince it to garbage with your q12 axemamotromico wrote:That has been the case for a while, that's how I hunt small animals since W14 I believeZixxa wrote:NOT sure if it was always case, but killing small animals with sling/bow doesn't cap them with your survival.
Not sure if it was intentional either.
On a different subject and I don't want to jinx it if I'm wrong, but I'm going to anyway - has the timer on firebrands been tweaked? Because that was the most annoying thing ever, and it is potentially a major QoL bonus for the new people (and for people who find that the neighbours have destroyed their fireplace
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: W16 Discoveries Thread
This is a fairly subtle change, and I'm not sure if it applies to all trees, but the number of logs you get when you chop down a tree may differ now. Beech trees sometimes drop 3 logs.
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: W16 Discoveries Thread
More specifically, all trees can vary in size now, and bigger trees give more items, drop more logs, and are of higher quality. If you find a Grove it will always be a Grove of one tree (IE nothing but a ton of Birch Trees in a Birch Grove) and there will always be one big mama tree.VDZ wrote:This is a fairly subtle change, and I'm not sure if it applies to all trees, but the number of logs you get when you chop down a tree may differ now. Beech trees sometimes drop 3 logs.

(Same tree just without seeds.)
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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Otto_Ravensburg
- Posts: 12
- Joined: Mon Aug 31, 2015 10:19 am
Re: W16 Discoveries Thread
Looks like bonus to abilities can't exceed base (trained) values of abilities. So wnen I had exploration=6 I received only +6 bonus from gildings even when actual bonus was +11
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wolf1000wolf
- Posts: 635
- Joined: Sun Dec 26, 2010 6:10 am
Re: W16 Discoveries Thread
This has always been the case.Otto_Ravensburg wrote:Looks like bonus to abilities can't exceed base (trained) values of abilities. So wnen I had exploration=6 I received only +6 bonus from gildings even when actual bonus was +11
