W16 Discoveries Thread

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Frantianno228
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Re: W16 Discoveries Thread

Post by Frantianno228 »

new tree
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Zixxa
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Re: W16 Discoveries Thread

Post by Zixxa »

NOT sure if it was always case, but killing small animals with sling/bow doesn't cap them with your survival.

Not sure if it was intentional either.
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linkfanpc
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Re: W16 Discoveries Thread

Post by linkfanpc »

Extremely good new early game cape.

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jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
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mamotromico
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Re: W16 Discoveries Thread

Post by mamotromico »

Zixxa wrote:NOT sure if it was always case, but killing small animals with sling/bow doesn't cap them with your survival.

Not sure if it was intentional either.
That has been the case for a while, that's how I hunt small animals since W14 I believe
SoggyLithe
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Joined: Wed Mar 23, 2011 6:43 am

Re: W16 Discoveries Thread

Post by SoggyLithe »

If it wasn't obvious to people already the Mighty Groves spawn all the trees in the biome as the same species, I don't know about all the same quality though.
Miss_Min
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Re: W16 Discoveries Thread

Post by Miss_Min »

mamotromico wrote:
Zixxa wrote:NOT sure if it was always case, but killing small animals with sling/bow doesn't cap them with your survival.

Not sure if it was intentional either.
That has been the case for a while, that's how I hunt small animals since W14 I believe
Pretty sure this is the same since the butchering tool hardcap came into force - you see the nice q30 bunnyrabbit, you mince it to garbage with your q12 axe :( - no more q improvement from following foxes around.

On a different subject and I don't want to jinx it if I'm wrong, but I'm going to anyway - has the timer on firebrands been tweaked? Because that was the most annoying thing ever, and it is potentially a major QoL bonus for the new people (and for people who find that the neighbours have destroyed their fireplace :roll: )
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VDZ
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Re: W16 Discoveries Thread

Post by VDZ »

This is a fairly subtle change, and I'm not sure if it applies to all trees, but the number of logs you get when you chop down a tree may differ now. Beech trees sometimes drop 3 logs.
tree size difference.jpg
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linkfanpc
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Re: W16 Discoveries Thread

Post by linkfanpc »

VDZ wrote:This is a fairly subtle change, and I'm not sure if it applies to all trees, but the number of logs you get when you chop down a tree may differ now. Beech trees sometimes drop 3 logs.
tree size difference.jpg
More specifically, all trees can vary in size now, and bigger trees give more items, drop more logs, and are of higher quality. If you find a Grove it will always be a Grove of one tree (IE nothing but a ton of Birch Trees in a Birch Grove) and there will always be one big mama tree.

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(Same tree just without seeds.)
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
Otto_Ravensburg
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Joined: Mon Aug 31, 2015 10:19 am

Re: W16 Discoveries Thread

Post by Otto_Ravensburg »

Looks like bonus to abilities can't exceed base (trained) values of abilities. So wnen I had exploration=6 I received only +6 bonus from gildings even when actual bonus was +11
wolf1000wolf
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Re: W16 Discoveries Thread

Post by wolf1000wolf »

Otto_Ravensburg wrote:Looks like bonus to abilities can't exceed base (trained) values of abilities. So wnen I had exploration=6 I received only +6 bonus from gildings even when actual bonus was +11
This has always been the case.

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