People bashing locked fences on day 2

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Nictos
Posts: 237
Joined: Thu Apr 21, 2011 5:31 am

Re: People bashing locked fences on day 2

Post by Nictos »

fallout wrote:Ah yeah they vandals
Okay so why did you kill an innocent person who did nothing but want to make his group happy? And then rob his corpse like it was anything of value?

I see from your posts that you really like to project onto snail but let me tell you - when you point at someone and accuse them degeneracy, you’re really pointing 3 fingers at yourself.
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TemuWarrior
Posts: 99
Joined: Wed Nov 19, 2025 9:23 am

Re: People bashing locked fences on day 2

Post by TemuWarrior »

Nictos wrote:
fallout wrote:Ah yeah they vandals
Okay so why did you kill an innocent person who did nothing but want to make his group happy? And then rob his corpse like it was anything of value.
:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
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Zajmer
Posts: 42
Joined: Tue Feb 25, 2014 11:48 pm

Re: People bashing locked fences on day 2

Post by Zajmer »

Nictos wrote:
fallout wrote:Ah yeah they vandals
Okay so why did you kill an innocent person who did nothing but want to make his group happy? And then rob his corpse like it was anything of value?

I see from your posts that you really like to project onto snail but let me tell you - when you point at someone and accuse them degeneracy, you’re really pointing 3 fingers at yourself.
that's literally value they are looking for
benisalt1
Posts: 45
Joined: Mon Feb 04, 2019 11:50 pm

Re: People bashing locked fences on day 2

Post by benisalt1 »

good thing jorbs removed the DISGUSTING EXPLOIT that was a boon only for CRIMINALS where you could block the cave entrance with your pclaim... right?
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: People bashing locked fences on day 2

Post by Kaios »

benisalt1 wrote:good thing jorbs removed the DISGUSTING EXPLOIT that was a boon only for CRIMINALS where you could block the cave entrance with your pclaim... right?
How would that help if they are getting bashed before they dry?
benisalt1
Posts: 45
Joined: Mon Feb 04, 2019 11:50 pm

Re: People bashing locked fences on day 2

Post by benisalt1 »

Kaios wrote:How would that help if they are getting bashed before they dry?
But you need to wait until its dry anyway, the difference is that before it provided defense against vandalism
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Kaios
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Joined: Fri Jul 30, 2010 2:14 am

Re: People bashing locked fences on day 2

Post by Kaios »

Well okay fair enough, ultimately though unintended mechanics like blocking an entrance with an object that (when fully dried/activated) requires siege to be destroyed should not be considered a real solution anyways.

What the game actually needs are better ways for players to protect themselves against those types of threats. For example I know there have been suggestions made in the past for a wall type in between fence and palisade which perhaps could require greater strength and/or the use of a pickaxe to destroy. Implementations like that are what should be added, not simply relying on obscure mechanics like blocking a cave entrance or exit. Maybe a palisade should also require at the very least having a pickaxe equipped, and a brickwall a sledgehammer, when attempting to bash not yet fully dried walls. Other stuff like that.

I get the point you and others are making and I do agree with you that it is frustrating to be forced to adapt your play style to counteract lifeless losers, especially when everything seems to be tailored in favour of such individuals.
benisalt1
Posts: 45
Joined: Mon Feb 04, 2019 11:50 pm

Re: People bashing locked fences on day 2

Post by benisalt1 »

Kaios wrote:Well okay fair enough, ultimately though unintended mechanics like blocking an entrance with an object that (when fully dried/activated) requires siege to be destroyed should not be considered a real solution anyways.

What the game actually needs are better ways for players to protect themselves against those types of threats.

I agree. Pvp is a cancer and it should be removed from the game. Or, at least, vandalism and claimbashing disabled for the time reasonable spruce cap can put up a dried palisade, i.e. 5 days
or made significantly more expensive
or maybe the issue is that in this world, everything is faster
idk. id personally remove pvp
Einlanser
Posts: 50
Joined: Mon Aug 09, 2010 8:38 am

Re: People bashing locked fences on day 2

Post by Einlanser »

benisalt1 wrote:
Kaios wrote:Well okay fair enough, ultimately though unintended mechanics like blocking an entrance with an object that (when fully dried/activated) requires siege to be destroyed should not be considered a real solution anyways.

What the game actually needs are better ways for players to protect themselves against those types of threats.

I agree. Pvp is a cancer and it should be removed from the game. Or, at least, vandalism and claimbashing disabled for the time reasonable spruce cap can put up a dried palisade, i.e. 5 days
or made significantly more expensive
or maybe the issue is that in this world, everything is faster
idk. id personally remove pvp
Removing pvp would result in substantially more permanent methods of ruining another person's run, and there's no cure for the deep-spine, pants-shitting terror the belligerents have for the notion that someone else might be having a good time.
benisalt1
Posts: 45
Joined: Mon Feb 04, 2019 11:50 pm

Re: People bashing locked fences on day 2

Post by benisalt1 »

Einlanser wrote: Removing pvp would result in substantially more permanent methods of ruining another person's run, and there's no cure for the deep-spine, pants-shitting terror the belligerents have for the notion that someone else might be having a good time.
you are conditioned to think that, in reality pvp primarily used to grief people, also game can be designed around that
someday i will vibe code the pve server...

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