+1 and all you “cheesing is bad” idiots should go steamroll boar asses in some shitter gameIsThisRad wrote:Cheesing animal hunts is an age old tradition. See buffalo jumps and buffalo pounds as quick examples. The last thing you want to do is try and stand and deliver against literally any animal (unless you're doing something like a gladiator show), and this has historically been intuitive to all people. If humans 12 thousand years ago could have boated and cave cheesed animals irl they 100% would have.
In-game, there's no way to shoot a red deer with an arrow and then endurance track it until it's too exhausted to fight back, nor is there a way to repeatedly hit and run a mammoth with arrows and spears alongside six other players until it's bled and tired enough to fall over. Hence why these methods that are being patched is what everyone has done for years.
I think if you want to eliminate some of the free opening reduction animal combat cheese, which is understandable, then you need to provide some developer-intended methods by which to "cheese" animals that involve advanced preparation, as seen above. Making these tie into industry would even be a net positive. The argument against this is that the intention is to make animal combat resemble/onboard into PVP, but I don't think this works with how simple the aggro/chase/flee AI is and how animals don't need to drink.
I also think the outcry about this indicates how most people just don't think the combat system is fun enough to want to engage. In my experience getting my friends to learn even PVE combat is like pulling teeth, and literally nobody looks forward to grinding for combat moves every world reset. I would have appreciated this experimental world being accompanied by a lot more thought and experimentation around how combat works fundamentally, much like what was going on a decade or so ago.
Overall it feels like this dual long-term stable and short-term experimental format is not being taken advantage of, which is a huge shame and makes me sad! I did see on Twitter (X (The Everything App)) that your post on this patch states you're planning bigger things in the next patch, so I hope you guys are about to bend me over backwards and prove me wrong, but I think if this is the case you REALLY need to say this in the forum post itself. In general I am begging you to just make an update post on if there's going to be a 2-4 week period without a patch. An update about how there's no update and you interacting with the community would make people feel way less doomer
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abt79
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Re: Game Development: Crystal Patch
Join the Haven and Hearth Discord!
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joojoo1975
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Re: Game Development: Crystal Patch
It's not my fault you have to exploit something to get ahead, sparklesabt79 wrote: and all you “cheesing is bad” idiots should go steamroll boar asses in some shitter game
To Protect The Helpless From The Heartless
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IsThisRad
- Posts: 83
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Re: Game Development: Crystal Patch
someone finally said itMightySheep wrote:
Server Error 
The request handler is overloaded

The request handler is overloaded
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demetharkey
- Posts: 80
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Re: Game Development: Crystal Patch
since this patch i was able to kill 0 bears.
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Blackbearrd
- Posts: 3
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Re: Game Development: Crystal Patch
get good maybe?demetharkey wrote:since this patch i was able to kill 0 bears.
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Zephroze
- Posts: 240
- Joined: Wed Jan 23, 2019 10:48 pm
Re: Game Development: Crystal Patch
Maybe animals could run away at a reduced speed because it doesn't make any sense that something I've stabbed to within an inch of its life can sprint at full tilt. Chasing shit is annoying but I wouldn't mind it so much if I could even catch up to half the shit.
Not like you can hunt on horse anymore since there's thickets every 2 fucking feet.
Not like you can hunt on horse anymore since there's thickets every 2 fucking feet.
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abt79
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Re: Game Development: Crystal Patch
don’t suppose that I “have to” do anything, oh hollering hit dog, but in case you haven’t been paying attention that’s exactly how “getting ahead” worksjoojoo1975 wrote:you have to exploit something to get ahead
In this videogame I mean. Lol
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widelec_szatana
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Re: Game Development: Crystal Patch

bring this back, fuck your anti cheese measurements
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kaysaari
- Posts: 171
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Re: Game Development: Crystal Patch
Glad that Crystal Hat has a flared base
