In combat mode, the “Beasts” cannot go under village claim. They begin to flee.
Additional info. Ants can get through
-
maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Bug with beast fight.
not a bug, new feature to stop bug mechanics.
Problem: animals use to be able to break peoples stuff when dragged thought claims, problematic at the start of a world or newbies claims where a boar would simply break thought a gate and then a player with theft could get in without needing vandalism.
fix: make animals unable to break stuff unless the aggroed player had vandalism on the claim
exploit: remove vandalism from friends and give them all other perms, allowing them to make "traps" because animals could not break stuff anymore
fix: disallow animals to enter claims at all while aggroed, this does not include critters (ants are either considered a critter or have no hitbox)
Problem: animals use to be able to break peoples stuff when dragged thought claims, problematic at the start of a world or newbies claims where a boar would simply break thought a gate and then a player with theft could get in without needing vandalism.
fix: make animals unable to break stuff unless the aggroed player had vandalism on the claim
exploit: remove vandalism from friends and give them all other perms, allowing them to make "traps" because animals could not break stuff anymore
fix: disallow animals to enter claims at all while aggroed, this does not include critters (ants are either considered a critter or have no hitbox)
Administrator of CoS
game ideas
game ideas
-
Hayagriva
- Posts: 4
- Joined: Thu Feb 05, 2026 6:24 am
Re: Bug with beast fight.
A “Village” claim isn't the kind you can just make. Second, I'm absolutely certain this is something new, because I often cite animals and didn't have any problems with the claim at least two weeks ago.
-
Regulus2424
- Posts: 687
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Bug with beast fight.
actually, it is!Hayagriva wrote:A “Village” claim isn't the kind you can just make.
you are correct, this was sneakily shadow patched by Jorbtar during the last update!Hayagriva wrote: Second, I'm absolutely certain this is something new, because I often cite animals and didn't have any problems with the claim at least two weeks ago.
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
-
azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
-
Monopolis123
- Posts: 23
- Joined: Fri Feb 15, 2013 9:14 pm
Re: Bug with beast fight.
And you can use this anti cheese mechanic to cheese animals


-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Bug with beast fight.
this guy doesn't know animals that are in combat with someone that does not have vandalism permissions can't break things on the claim unless they're also aggroed by someone with vandal perms, and it's been like this since at least world 11 afaik (that's when I started playing, idk if it was added before)maze wrote:problematic at the start of a world or newbies claims where a boar would simply break thought a gate and then a player with theft could get in without needing vandalism.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.

