The game is full of bloat and clutter

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Nightdawg
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Re: The game is full of bloat and clutter

Post by Nightdawg »

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jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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Nightdawg
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Re: The game is full of bloat and clutter

Post by Nightdawg »

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jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
demetharkey
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Re: The game is full of bloat and clutter

Post by demetharkey »

500 source of food and people strictly eat mammoth / cachalot autumn steak with fairy shrooms.
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HasseKebab
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Re: The game is full of bloat and clutter

Post by HasseKebab »

this game needs more oat and butter
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azrid
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Re: The game is full of bloat and clutter

Post by azrid »

Nightdawg wrote: you can add a new dungeon that has something interesting, that's content
new dungeon thats just another collection of rooms where you kill animals
thats not content just because you personally like dungeon slop
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Nightdawg
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Re: The game is full of bloat and clutter

Post by Nightdawg »

azrid wrote:
Nightdawg wrote: you can add a new dungeon that has something interesting, that's content
new dungeon thats just another collection of rooms where you kill animals
thats not content just because you personally like dungeon slop
there mate, I highlighted the part that makes it not slop, my bad
I agree another bunch of rooms with nothing in it is bloat
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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azrid
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Re: The game is full of bloat and clutter

Post by azrid »

Game would be cool if they added interesting things yeah.
You are an innovator.
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Nightdawg
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Re: The game is full of bloat and clutter

Post by Nightdawg »

azrid wrote:Game would be cool if they added interesting things yeah.
You are an innovator.
bro can't see the difference between a dungeon that has mechanics and rewards, and a "dungeon" that has 3 rooms and 10 foxes in it

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jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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azrid
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Re: The game is full of bloat and clutter

Post by azrid »

Um excuse me but you are comparing a den to a dungeon.
Having opinion of fix the game and add good stuff is not a brave opinion to have.
Start suggesting the actual good stuff to add and then we're talking.
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Nightdawg
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Re: The game is full of bloat and clutter

Post by Nightdawg »

azrid wrote: Start suggesting the actual good stuff to add and then we're talking.
Many of us have been doing it for years and they always fell on deaf ears.
The point here is to remove the clutter (which you have to be mentally retarded to not observe at a first glance even), not add more.
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"

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