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karmacreeper
- Posts: 13
- Joined: Sat Feb 01, 2014 11:28 pm
Re: Burrows again.
Should just make it so that after a month of the world existing, they can be broke that way people have them early game and if you dont want a eye sore you can remove them later on 
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Chebermech
- Posts: 268
- Joined: Mon Apr 23, 2012 2:23 am
Re: Burrows again.
aye destructible under a private claim, or if not then a village claim indeed would be nice. only makes sense that established villages irl in those days would remove such things, even if the burrows do become more interesting in the future with animals spawn and/or attack from, or some hermit npcs/quest giver would also be interesting to find in the wilderness, but under a village claim they should be destructible.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Burrows again.
I agree that they could be made destructible.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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L4Lovely
- Posts: 36
- Joined: Mon Jun 19, 2017 8:09 pm
Re: Burrows again.
Praise the devz!!! Thanks for the reply, jorb!
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tigerlrg245
- Posts: 189
- Joined: Fri Sep 04, 2015 9:55 pm
Re: Burrows again.
Maybe make garden pots finish growing faster inside of a burrow? or special burrow cheese
they serve as nice places to hide when outlaw or have super secret parties at anyway
they serve as nice places to hide when outlaw or have super secret parties at anyway