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ydex
- Posts: 747
- Joined: Mon Apr 11, 2011 4:08 pm
Re: Game Development: Bumfights
ok so on my 9 ua alt I seam to take alot of 1dmg hit from ants. that's fine. but do they really need to make a wound, couldnt they just give shp dmg and when KO give a wound or something?
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Bumfights
What about a mid-cost hearth magic that removes all instances of nicks & knacks?ydex wrote:ok so on my 9 ua alt I seam to take alot of 1dmg hit from ants. that's fine. but do they really need to make a wound, couldnt they just give shp dmg and when KO give a wound or something?
Only usable outside of combat and maybe on a lengthy cooldown between times it can be used on you.
Another question. Is the functionality there to require items to be expended for magic? Would this be easy to implement? Do you see this taking place, or is hearth magic going to be strictly an exp cost for everything?
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Game Development: Bumfights
would hardly matter if you can regain hhp in combat xddd weve been able to do it whole time with roots but its useless!! because gaining shp is important! btw jorb i really liked the deer thing in legacy where u click carrots on it and regen shp why wud u remvoe this friend!!!Audiosmurf wrote:What about a mid-cost hearth magic that removes all instances of nicks & knacks?ydex wrote:ok so on my 9 ua alt I seam to take alot of 1dmg hit from ants. that's fine. but do they really need to make a wound, couldnt they just give shp dmg and when KO give a wound or something?
Only usable outside of combat and maybe on a lengthy cooldown between times it can be used on you.
Another question. Is the functionality there to require items to be expended for magic? Would this be easy to implement? Do you see this taking place, or is hearth magic going to be strictly an exp cost for everything?
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Game Development: Bumfights
do openings slowly reduce over time? or am i crazy.
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dukebane
- Posts: 5
- Joined: Sun Jul 21, 2013 8:08 pm
Re: Game Development: Bumfights
Only problem is that hunting boar/badgers/bears is now near impossible for most mid/early players because you have to hit a fleeing animal a ton of times just to even do a small amount of damage, and because you have to stop at some point to restore stamina, the animal regenerates its openings.... I can't kill any boars now.. 
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SinJin
- Posts: 119
- Joined: Thu Jul 23, 2009 11:44 am
- Location: Ohio
Re: Game Development: Bumfights
Why would you be running ?dukebane wrote:Only problem is that hunting boar/badgers/bears is now near impossible for most mid/early players because you have to hit a fleeing animal a ton of times just to even do a small amount of damage, and because you have to stop at some point to restore stamina, the animal regenerates its openings.... I can't kill any boars now..
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ven
- Posts: 1120
- Joined: Tue Feb 09, 2016 12:17 am
Re: Game Development: Bumfights
The animations are pretty cool. I don't recall them being there before.
Venator
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Mafious
- Posts: 276
- Joined: Sun Mar 13, 2011 2:08 pm
Re: Game Development: Bumfights
i agree with this man, unless ko'd ants shouldn't injure, it takes way too long to heal shit and the injuries add up really quick on a new character.ydex wrote:ok so on my 9 ua alt I seam to take alot of 1dmg hit from ants. that's fine. but do they really need to make a wound, couldnt they just give shp dmg and when KO give a wound or something?
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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dukebane
- Posts: 5
- Joined: Sun Jul 21, 2013 8:08 pm
Re: Game Development: Bumfights
So I can catch up with the boar to hit it.SinJin wrote:Why would you be running ?dukebane wrote:Only problem is that hunting boar/badgers/bears is now near impossible for most mid/early players because you have to hit a fleeing animal a ton of times just to even do a small amount of damage, and because you have to stop at some point to restore stamina, the animal regenerates its openings.... I can't kill any boars now..
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leanne69
- Posts: 302
- Joined: Wed Nov 30, 2011 12:40 am
Re: Game Development: Bumfights
Ingame text not updated.jorb wrote:[*] Gilding Song base cost is now multiplied by 2 for each time the Artifact has been sung to, and by 1.5 for each Gilding in it. This rather than by 2 for either.
King of Dis, fiancé of LadyGoo