is it possible(or in the future) to use stacks on items? (a stack of sticks on a kiln/oven)loftar wrote:As Jorb mentioned, everything that currently has a bundle will stack, so yes. I did also add pebbles for you, though.bumfrog wrote:Will nuggets stack?
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Gacrux
- Posts: 120
- Joined: Tue Jan 11, 2011 5:17 am
Re: Pre Game Development: Stack of Stacks
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Pre Game Development: Stack of Stacks
Since you have decided to sacrifice realism for the sake of quality of life in our inventories and make multiple items take up the space of 1 can you guys just blanket change every stockpile to something like 500?
this is just an extension of the same principle and I can't imagine it taking very much work
this is just an extension of the same principle and I can't imagine it taking very much work
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3knopo4niy
- Posts: 14
- Joined: Sun Mar 08, 2020 3:56 pm
Re: Pre Game Development: Stack of Stacks
I have this almost always, I go to bed and then go into the game.loftar wrote:So do I, and I still can't figure out a way to reproduce it. Also tried while red-handed, btw.lordgrunt wrote:i have several gear parts with multiple pockets. those seem to be ignored after reloging.
https://postimg.cc/9R4dCjp5
after entering the game, I take off / put on my shoulder bag and everything becomes ok
https://postimg.cc/kDKScsYc
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loftar
- Posts: 9096
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- Location: Your character database
Re: Pre Game Development: Stack of Stacks
Yes, just to be clear, it's not that I'm doubting that this is happening to some people, my question is simply what the common factor is that causes it to happen. For example, does it also happen on a newly created character with only one piece of pocketed clothing? If not, does it happen given the same equipment? If yes, what is the minimal set of equipment you need to add in order to make it happen?3knopo4niy wrote:I have this almost always
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Tiberium
- Posts: 241
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Granny
- Posts: 299
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Re: Pre Game Development: Stack of Stacks
I experience this as well, on a bat wing cape my miner use. It started when it had taken some damage.loftar wrote: Yes, just to be clear, it's not that I'm doubting that this is happening to some people, my question is simply what the common factor is that causes it to happen. For example, does it also happen on a newly created character with only one piece of pocketed clothing? If not, does it happen given the same equipment? If yes, what is the minimal set of equipment you need to add in order to make it happen?
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irongete
- Posts: 94
- Joined: Wed Jun 02, 2010 12:28 pm
Re: Pre Game Development: Stack of Stacks
Helloloftar wrote:Yes, just to be clear, it's not that I'm doubting that this is happening to some people, my question is simply what the common factor is that causes it to happen. For example, does it also happen on a newly created character with only one piece of pocketed clothing? If not, does it happen given the same equipment? If yes, what is the minimal set of equipment you need to add in order to make it happen?3knopo4niy wrote:I have this almost always
This is the bug
https://www.youtube.com/watch?v=Y_3zlGBDDPs
Try to reproduce it logging with a character which has studied some curios while offline and new curios has been replaced from the Study Desk.
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Elen
- Posts: 16
- Joined: Sun May 15, 2022 11:21 am
Re: Pre Game Development: Stack of Stacks
Simplest case I could come up with to reproduce the bug:

First picture after initially equipping the clogs, second after hitting 'Switch character' then logging in again.
If it matters, the character had a straw doll and 1 claim bond in study inventory.

First picture after initially equipping the clogs, second after hitting 'Switch character' then logging in again.
If it matters, the character had a straw doll and 1 claim bond in study inventory.
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3knopo4niy
- Posts: 14
- Joined: Sun Mar 08, 2020 3:56 pm
Re: Pre Game Development: Stack of Stacks
loftar wrote:Yes, just to be clear, it's not that I'm doubting that this is happening to some people, my question is simply what the common factor is that causes it to happen. For example, does it also happen on a newly created character with only one piece of pocketed clothing? If not, does it happen given the same equipment? If yes, what is the minimal set of equipment you need to add in order to make it happen?3knopo4niy wrote:I have this almost always
with all the pockets I have +50, links to screenshots in my first post.
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gravesmerch
- Posts: 521
- Joined: Thu Sep 08, 2022 6:13 pm
Re: Pre Game Development: Stack of Stacks
checkout the vanishing seeds bug, before is long forgotten

