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jgudge
- Posts: 868
- Joined: Mon Dec 20, 2010 12:44 pm
- Location: Canada, eh.
New wildlife
Wolves. Lots of them. Packs, with sharp angreh teeth. Herd aggro, y'know? More reason to build a fence, and new craft ideas later, like wolf pelt robes.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: New wildlife
Devs are holding back on implementing new wildlife because they want a better AI first. Wolves, eagles, trolls are all completely drawn though. I opened a thread at another place suggesting to put them all in despite the sucky AI, at least it will make hunting more interesting for now.
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jgudge
- Posts: 868
- Joined: Mon Dec 20, 2010 12:44 pm
- Location: Canada, eh.
Re: New wildlife
The animals kinda bump into objects, don't they. Oh well, i think that there should be more animals, despite the AI. Mind you, bears and boars by themselves are terrifying enough for me. O.O
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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Danno
- Posts: 429
- Joined: Tue Jul 13, 2010 12:21 am
- Location: Canada
Re: New wildlife
While I'd love new content even if for variety, it seems pointless to add new AI enemies right now. We just fence them in or shoot them from our boats; it's a bastardization of combat either way. We need the animals to be less gullible and we need to be able to fight them more reasonably.
RIP
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: New wildlife
Just make all animals break signs. A wolfpack with herd attacking mechanic and breaking all your traps sounds pretty scare to me. Even experienced chars would probably have to hunt them in groups.
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Danno
- Posts: 429
- Joined: Tue Jul 13, 2010 12:21 am
- Location: Canada
Re: New wildlife
That'd be cool and might even encourage village alliances for group hunting (among lesser populated ones), but they'd have to be able to swim (non-suicidally) or leap over to your boat or something to prevent the ol' bear fighting method.
RIP
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: New wildlife
And swimming. And capable of smashing boats. Think of them as crocanines.burgingham wrote:Just make all animals break signs. A wolfpack with herd attacking mechanic and breaking all your traps sounds pretty scare to me. Even experienced chars would probably have to hunt them in groups.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Bazzoro
- Posts: 19
- Joined: Wed Nov 17, 2010 7:03 pm
Re: New wildlife
New creatures inside caves will probably wont face shooting bastards from wooden boats.
And yes, making bears able to swim makes logic.
And yes, making bears able to swim makes logic.
How does magnets work?
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Lahrmid
- Posts: 609
- Joined: Sat Mar 27, 2010 12:00 pm
Re: New wildlife
I just hate the current running-away Ai that the current animals have, pain in the ass it is
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jgudge
- Posts: 868
- Joined: Mon Dec 20, 2010 12:44 pm
- Location: Canada, eh.
Re: New wildlife
What angers you about it? You know that when they run, it cancels aggro, leaving you the opportunity to go into peace mode. Then you can sneak up and club them. ^^Lahrmid wrote:I just hate the current running-away Ai that the current animals have, pain in the ass it is
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.