Very often i see lone claim stakes on riverside, covering passageway or entire crossroad.
What is the purpose? if there is no villages or other life around.
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caz
- Posts: 542
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Re: Claim stakes on riversides. what for?
they are usually covering high quality water, clay, or fish nodes

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AnnaC
- Posts: 853
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Re: Claim stakes on riversides. what for?
I love when people do that, almost as good as when people build a kiln next to a river. Pretty much a billboard that says "RESOURCE HERE COME GET SOME!"
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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DirtySpr33
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Re: Claim stakes on riversides. what for?
Best thing for you to do would be get trespassing and thievery and see if you
cant steal some higher quality dirt, water, or clay. If you already have those skills
though then go for it now if you know where some locations are... It can't hurt to check!
cant steal some higher quality dirt, water, or clay. If you already have those skills
though then go for it now if you know where some locations are... It can't hurt to check!
-Friend see's someone...
-Proceeds to tell me in Teamspeak...
-Guys then says to him...
-"Fee-Fi-Fo-Fum, You're going to take it up the bum!"
-#ROFL
-Proceeds to tell me in Teamspeak...
-Guys then says to him...
-"Fee-Fi-Fo-Fum, You're going to take it up the bum!"
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MagicManICT
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Re: Claim stakes on riversides. what for?
I don't recall, but does fishing leave vandal scents like digging dirt/clay? I don't think I've ever seen a fish node claimed over (the clay/dirt/water there... sure).
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Cranny
- Posts: 400
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Re: Claim stakes on riversides. what for?
I have seen ppl taking very high Q mussels, and ofc claimed the whole area. I think this might be the reason to claim a fishing node?.MagicManICT wrote:I don't recall, but does fishing leave vandal scents like digging dirt/clay? I don't think I've ever seen a fish node claimed over (the clay/dirt/water there... sure).
Idk if we leave scents, I dont recall either.
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Cranny
- Posts: 400
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Re: Claim stakes on riversides. what for?
If you are gonna go steal from one of this claims, beware that vandal scents are summonable and stay there for 4 real days.
Maybe you want to try making an alt for this task, and leave its HF far from your home so you are not tracked.
Maybe you want to try making an alt for this task, and leave its HF far from your home so you are not tracked.
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NuberT
- Posts: 83
- Joined: Thu Jun 16, 2011 11:43 am
Re: Claim stakes on riversides. what for?
eh boi, doing this will get you killed in no time.. ever heard about scents?DirtySpr33 wrote:Best thing for you to do would be get trespassing and thievery and see if you
cant steal some higher quality dirt, water, or clay. If you already have those skills
though then go for it now if you know where some locations are... It can't hurt to check!
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Claim stakes on riversides. what for?
If the node is high enough just digging from the last unclaimed tile can get you some good stuff for early game - I built my first kiln this world from 38q clay at the edge of someones claim.
I took a few pieces most days so as not to deplete it or make them aware of what I was doing. Tbh, I always thought they were silly to leave it unclaimed, later on in game that node was littered with scents and quite a few dead bodies alligned the shores. So, w/e you do, do it carefully.
I took a few pieces most days so as not to deplete it or make them aware of what I was doing. Tbh, I always thought they were silly to leave it unclaimed, later on in game that node was littered with scents and quite a few dead bodies alligned the shores. So, w/e you do, do it carefully.
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254