Tree Formula data collection (RoB)

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mvgulik
Posts: 4095
Joined: Fri May 21, 2010 2:29 am

Tree Formula data collection (RoB)

Post by mvgulik »

Topic for dumping "Tree Formula" related data.
(As alternative to RoB Wiki Tree discussion page.)

(Most important are cases that fail!)
(Being able to show/check there are no typo's in your data, or other (unintentional) incorrect data, is not unimportant.)

--- --- ---

Image
- Outdated. (additional records where added)
- Next best match: [2,2,3,3,15|25]

--- --- ---

[ Soil-Q | Water-Q | Pot-Q | Table-Q | Seed-Q | Farm-L | Tree-Q (L5/L6) ]

- Table-Q: To be sure of the Herb tables quality, See RoB/Herbalist_Table#Quality.
- Farm-L(evel): Related to the character that seeded the Pot.

--- --- ---

Related forum threads:
- Tree Experiment - by Xcom » Wed Jan 08, 2014
- about Tree farming (world 7) - Jul 16, 2013
- Tree Formula Discussion - by ewlol (+DatOneGuy) » Fri Jul 15, 2011

- Search link: "tree+formula" on "Please Ask Simple Questions Here" thread.

- ...

Tree testing:
- Although single tree test data can be helpful. The Xcom way, planting multiple tree's based on the same materials(Q) & character(FarmLevel), is general more useful. The point in these multiple trees tests is to get two trees at both sides of the (-5, +2) range. (This could happen with only 2 planted trees, but it could also require planting 16, 24 or even more trees.)
- What material-Q's to use. For specific testing. The more mixed (high v low) the materials-Q's are, the better.
Last edited by mvgulik on Thu Jan 29, 2015 8:37 am, edited 5 times in total.
mvgulik
Posts: 4095
Joined: Fri May 21, 2010 2:29 am

Re: Tree Formula data collection (RoB)

Post by mvgulik »

(Reserved)

Dumping currently used data:
- Ditched [2,2,3,3,16], as it failed on one Xcom record. (Highest credible data in this set.)
- Next best match is [2,2,3,3,15], with only 3 fails. (marked in data.)
(wip: digging up other tree data.)

TAB delimited -> Used "Quote" mode to get them.

Code: Select all

Soil Q	Water Q	TP-Pot Q	Table Q	Seed Q	Farm(S)	Tree(L5..6)	User
10	10	10	10	10	200	5	(Xcom)
10	10	10	10	10	200	12	(Xcom)
50	10	10	10	10	200	8	(Xcom)
50	10	10	10	10	200	15	(Xcom)
10	50	10	10	10	200	8	(Xcom)
10	50	10	10	10	200	15	(Xcom)
10	10	50	10	10	200	10	(Xcom)
10	10	50	10	10	200	17	(Xcom)
10	10	10	50	10	200	10	(Xcom)
10	10	10	50	10	200	17	(Xcom)
10	10	10	10	100	200	66	(Xcom)
10	10	10	10	100	200	59	(Xcom)
38	40	97	302	97	122	111	(MvG-W6)
38	40	97	302	97	122	111	(MvG-W6)
38	40	89	302	97	122	103	(MvG-W6)(Fail/ProbableTypo)
38	40	97	302	90	122	108	(MvG-W6)
38	40	97	302	90	122	108	(MvG-W6)
37	40	89	302	90	122	105	(MvG-W6)
38	32	97	302	108	142	115	(MvG-W6)
38	32	97	302	108	142	118	(MvG-W6)
38	32	89	302	103	142	116	(MvG-W6)
37	32	71	302	101	142	113	(MvG-W6)
38	32	97	302	107	142	119	(MvG-W6)
38	32	97	302	107	142	113	(MvG-W6)
37	32	89	302	103	142	113	(MvG-W6)
37	32	71	302	102	142	111	(MvG-W6)
65	42	29	29	10	80	19	(Rook/RoB/W6)
65	42	29	29	19	80	28	(Rook/RoB/W6)
68	54	44	83	26	155	37	(Reyajh/RoB)
67.5	54	41	83	26	155	41	(Reyajh/RoB)
68	54	44	83	41	170	46	(Reyajh/RoB)
67	54	58	83	22	172	34	(Reyajh/RoB)(fail:?)
67	54	41	83	23	170	37	(Reyajh/RoB)
63	30	46	40	29	???	29	(Tonkyhonk)(fail:?)
62	30	87	101	74	???	70	(Tonkyhonk)
64	45	87	120	79	???	76	(Tonkyhonk)
70	84	100	172	111	???	111	(PolyMcFee)
70	84	100	172	111	???	114	(PolyMcFee)
70	84	100	172	111	???	107	(PolyMcFee)
70	84	100	172	111	???	110	(PolyMcFee)
70	84	95	172	111	???	109	(PolyMcFee)
70	84	90	172	111	???	109	(PolyMcFee)
70	84	100	172	111	???	113	(PolyMcFee)
User avatar
borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Tree Formula data collection (RoB)

Post by borka »

Code: Select all

    Soil Q___Water Q___TP-Pot Q___Table Q___Seed Q___Farm(S)___Tree(L5..6)___User
    10_______10________10_________10________10_______200_______5____________(Xcom)
    10_______10________10_________10________10_______200_______12___________(Xcom)
    50_______10________10_________10________10_______200_______8____________(Xcom)
    50_______10________10_________10________10_______200_______15___________(Xcom)
    10_______50________10_________10________10_______200_______8____________(Xcom)
    10_______50________10_________10________10_______200_______15___________(Xcom)
    10_______10________50_________10________10_______200_______10___________(Xcom)
    10_______10________50_________10________10_______200_______17___________(Xcom)
    10_______10________10_________50________10_______200_______10___________(Xcom)
    10_______10________10_________50________10_______200_______17___________(Xcom)
    10_______10________10_________10________100______200_______66___________(Xcom)
    10_______10________10_________10________100______200_______59___________(Xcom)
    38_______40________97_________302_______97_______122_______111__________(MvG-W6)
    38_______40________97_________302_______97_______122_______111__________(MvG-W6)
    38_______40________89_________302_______97_______122_______103__________(MvG-W6)(Fail/ProbableTypo)
    38_______40________97_________302_______90_______122_______108__________(MvG-W6)
    38_______40________97_________302_______90_______122_______108__________(MvG-W6)
    37_______40________89_________302_______90_______122_______105__________(MvG-W6)
    38_______32________97_________302_______108______142_______115__________(MvG-W6)
    38_______32________97_________302_______108______142_______118__________(MvG-W6)
    38_______32________89_________302_______103______142_______116__________(MvG-W6)
    37_______32________71_________302_______101______142_______113__________(MvG-W6)
    38_______32________97_________302_______107______142_______119__________(MvG-W6)
    38_______32________97_________302_______107______142_______113__________(MvG-W6)
    37_______32________89_________302_______103______142_______113__________(MvG-W6)
    37_______32________71_________302_______102______142_______111__________(MvG-W6)
    65_______42________29_________29________10_______80________19___________(Rook/RoB/W6)
    65_______42________29_________29________19_______80________28___________(Rook/RoB/W6)
    68_______54________44_________83________26_______155_______37___________(Reyajh/RoB)
    67_______54________41_________83________26_______155_______41___________(Reyajh/RoB)
    68_______54________44_________83________41_______170_______46___________(Reyajh/RoB)
    67_______54________58_________83________22_______172_______34___________(Reyajh/RoB)(fail:?)
    67_______54________41_________83________23_______170_______37___________(Reyajh/RoB)
    63_______30________46_________40________29_______???_______29___________(Tonkyhonk)(fail:?)
    62_______30________87_________101_______74_______???_______70___________(Tonkyhonk)
    64_______45________87_________120_______79_______???_______76___________(Tonkyhonk)
    70_______84________100________172_______111______???_______111__________(PolyMcFee)
    70_______84________100________172_______111______???_______114__________(PolyMcFee)
    70_______84________100________172_______111______???_______107__________(PolyMcFee)
    70_______84________100________172_______111______???_______110__________(PolyMcFee)
    70_______84________95_________172_______111______???_______109__________(PolyMcFee)
    70_______84________90_________172_______111______???_______109__________(PolyMcFee)
    70_______84________100________172_______111______???_______113__________(PolyMcFee)
changed 67.5 to 67
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ramones
Posts: 3077
Joined: Fri Jul 09, 2010 10:03 pm
Location: I am a man who walks alone'

Re: Tree Formula data collection (RoB)

Post by ramones »

From w6 to w7 there was some stealth changes (or not) because the random + - is higher than it was. like +3 -10 was possible out of the most correct formula so some of us gave up in any calculations with the trees.

I can however gladly help providing data if you got some spreadsheet, if it will stay confidential ofcourse for some time.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
mvgulik
Posts: 4095
Joined: Fri May 21, 2010 2:29 am

Re: Tree Formula data collection (RoB)

Post by mvgulik »

ramones wrote:From w6 to w7 there was some stealth changes (or not) because the random + - is higher than it was. like +3 -10 was possible out of the most correct formula so some of us gave up in any calculations with the trees.
I also think that the tree variant range changed from w6 to w7 (and only the tree variant range). But can't remember seeing anything (words or data wise) suggesting there being at some point a variant range of (+3, -10). (not that important if there is plenty of relative recent w7 tree data available to base the current conclusions one.)

ramones wrote:I can however gladly help providing data if you got some spreadsheet, if it will stay confidential ofcourse for some time.
Any additional data is welcome.
I have no problem with keeping your data confidential. Although it trows op some potential road blocks, I think we can deal with those when they pup up. (If you like you can PM me your concerns and/or other reasons/details on this. Just so I get a good/better view on this part.)

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