archers

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spawningmink
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archers

Post by spawningmink »

will archers have use since you cant shoot over walls
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hazzor
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Re: archers

Post by hazzor »

spawningmink wrote:will archers have use since you cant shoot over walls
probably too early to say, but I imagine the situation will be just the same as before minus the occasional dead farmer sniped over a wall
Oh boy, here I go cheesemaking again...
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maze
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Re: archers

Post by maze »

spawningmink wrote:will archers have use since you cant shoot over walls
Likely later siege towers.

hazzor wrote:
spawningmink wrote:will archers have use since you cant shoot over walls
probably too early to say, but I imagine the situation will be just the same as before minus the occasional dead farmer sniped over a wall
also yeah now farmerville players are semi safe. thank god. my slaves will be protected
Last edited by maze on Wed Sep 02, 2015 9:30 pm, edited 1 time in total.
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Robben_DuMarsch
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Re: archers

Post by Robben_DuMarsch »

You can aim even if your opponent moves now.

New meta. I suppose we will see what the creative PvP groups do.
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wonder-ass
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Re: archers

Post by wonder-ass »

Robben_DuMarsch wrote:You can aim even if your opponent moves now.

New meta. I suppose we will see what the creative PvP groups do.
more doors in your pali to open and shoot out of :P
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Zeler
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Re: archers

Post by Zeler »

I can imagine rangers with thousands of PER instagibbing people.
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hazzor
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Re: archers

Post by hazzor »

wonder-ass wrote: more doors in your pali to open and shoot out of :P
we tried this, it hits where the gate would be as if it were closed
Oh boy, here I go cheesemaking again...
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Lunarius_Haberdash
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Re: archers

Post by Lunarius_Haberdash »

hazzor wrote:
wonder-ass wrote: more doors in your pali to open and shoot out of :P
we tried this, it hits where the gate would be as if it were closed

This is unfortunate...

The devs did mention there being walls you can walk on in the future...
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DDDsDD999
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Re: archers

Post by DDDsDD999 »

hazzor wrote:probably too early to say, but I imagine the situation will be just the same as before minus the occasional dead farmer sniped over a wall
So, useless.
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hazzor
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Re: archers

Post by hazzor »

DDDsDD999 wrote:
hazzor wrote:probably too early to say, but I imagine the situation will be just the same as before minus the occasional dead farmer sniped over a wall
So, useless.
that was the implication, yes... maybe bodkin arrows would help, lower damage, better armour pen, I dunno, I'm quite happy with bows being mainly hunting tools but I guess it'd be nice for them to have more combat use, especially if larger, walkable walls are to be implemented.
Oh boy, here I go cheesemaking again...

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