dry food

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Jestrb
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dry food

Post by Jestrb »

Hey, how about some dry food, we could build some new sort of drying frames and dry fruit and meat. Than you could make a dry food bag (3 leather i gues), with 6 slots for dry food. This would make a hunters life a lot easier, aslo we could have more tipes of berries to be found on the grounds and some nut trees. And just to think about the posibility of a fruitcake :o

mmmmmmm... fruitcake
I loled in your general direction
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Morgant
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Re: dry food

Post by Morgant »

Jestrb wrote:some new sort of drying frame and dry fruits and meat.
You mean, like a table you can leave vegetables and, herbs out on to dry? Maybe even grapes, for raisins?
http://havenandhearth.wikia.com/wiki/Herbalist_Table
:3
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Leusoj
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Re: dry food

Post by Leusoj »

Like jerky and stockfish?
If you cannot command, then you must obey.
Avadrea
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Re: dry food

Post by Avadrea »

drying and salting meat and fish would be cool. But since the meat in the game dose not seem rot (that I have seen) its not necessary. If they implemented drying racks I think they would have to implement food spoilage.
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sabinati
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Re: dry food

Post by sabinati »

they do actually plan to introduce food spoilage at some point, so of course drying, smoking, salting and pickling would all help to preserve food
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Jestrb
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Re: dry food

Post by Jestrb »

The point is that you could carry dry food in a special container, so you could carry more when you went exploring or sth. (people did that you know)
And yes i know about herbalist tables, but it sounds funny to put meat in a herbalist table.
I loled in your general direction
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theTrav
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Re: dry food

Post by theTrav »

Jestrb wrote:but it sounds funny to put meat in a herbalist table.
12 different secret herbs and spices!
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sabinati
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Re: dry food

Post by sabinati »

*11
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Jackard
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Post by Jackard »

Colbear wrote:let this game become Eating Things Online.
ImpalerWrG
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Re: dry food

Post by ImpalerWrG »

The point is that you could carry dry food in a special container, so you could carry more when you went exploring or sth. (people did that you know)
And yes i know about herbalist tables, but it sounds funny to put meat in a herbalist table.
A better solution would be to convert 2 units of un-dried food into 1 dry unit (2 Grapes -> 1 Raisins and 2 Meat -> 1 Jerky), the dried food would have slightly less then twice the hunger & FEP or the un-dried stuff as well on longer shelf life, this eliminates the need for any extra containers while still giving the player a significant volume reduction.

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