There's a lot of Knarrs and Palisade that are in the world that exist as part of abandoned claims and whatever else. I thought about the breaking palisade by hand idea and thought it had merit, by it didn't make a lot of sense in the long run. I feel like locks losing their fortitude with decay made more sense. If you go up to an abandoned house complex in real life, the mechanism behind a lock can rust out or disassemble.
+And as a benefit people who lose their master keys to their Knarrs could stop bugging admins for help and could get to work busting that lock and making repairs.
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jorb
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Re: Make -25% Integrity Locks Break
Having locks decaying away would probably be ok. I have seen at least one Knarr I believe to be abandoned.
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azrid
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shubla
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Re: Make -25% Integrity Locks Break
Locks could decay and then you could pick them, maybe leaving behind a scent.
Hearthling locks are made out of wood though!
But wood rots too.
Hearthling locks are made out of wood though!
But wood rots too.

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MagicManICT
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Re: Make -25% Integrity Locks Break
After a recent post in HDI, would this be relatively easy to do? Maybe just have the lock break after X days of it not being used. (30ish?)jorb wrote:Having locks decaying away would probably be ok. I have seen at least one Knarr I believe to be abandoned.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Aceb
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Re: Make -25% Integrity Locks Break
30 days after being on un-claimed / un-active claim =) ?MagicManICT wrote:After a recent post in HDI, would this be relatively easy to do? Maybe just have the lock break after X days of it not being used. (30ish?)jorb wrote:Having locks decaying away would probably be ok. I have seen at least one Knarr I believe to be abandoned.
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ctopolon4
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Re: Make -25% Integrity Locks Break
here is atleast 3 knarrs abadoned near (blocking) beaver dungeonsjorb wrote:Having locks decaying away would probably be ok. I have seen at least one Knarr I believe to be abandoned.
Last edited by ctopolon4 on Fri Jul 13, 2018 5:33 am, edited 1 time in total.
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MagicManICT
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Re: Make -25% Integrity Locks Break
What's the point of the expense of a knarr if you aren't going to use it?Aceb wrote:30 days after being on un-claimed / un-active claim =) ?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.


