Hi all.
Here is the picture, of what I want to be in game. (sorry for mad skillz)
http://i42.tinypic.com/2lwqg60.jpg
AND PLEASE!!!
Do something, to name the KEYSTONE !!!
Also, It would be great to see quality of klin, finery forge and etc.
Thanks.
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Arahont
- Posts: 5
- Joined: Thu Jan 21, 2010 1:25 am
Some belt and q ideas.
Last edited by Arahont on Fri Mar 26, 2010 1:26 pm, edited 1 time in total.
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arriel
- Posts: 221
- Joined: Sun Mar 07, 2010 9:40 pm
Re: Some belt and q ideas.
That is an exellent idea, i think. Keyrings, seedbags, money pouches attached to a belt.
Makes sense and unclogs inventory.
Makes sense and unclogs inventory.
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moor-i-arthy
- Posts: 23
- Joined: Wed Jan 20, 2010 6:58 pm
Re: Some belt and q ideas.
I'd rather like to see couple of sizeless pouches in the belt for items like money, sword or keyring.
Or even better: belt can have slots to attach items like keyring, sheath or money pouch which can be used to place corresponding items: keyes, sword or axe, and money
Or even better: belt can have slots to attach items like keyring, sheath or money pouch which can be used to place corresponding items: keyes, sword or axe, and money
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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: Some belt and q ideas.
Really, why build the log cabins that way? You cant use lots of em now. A wall? 