Experience timer refresh for quests

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Fostik
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Experience timer refresh for quests

Post by Fostik »

Make it so, that credo, what requires experience event refresh it's timer.
To grant you 100% for this event, when you will reproduce it's conditions.
For example, experience with local resources will hapen 1 time in month or so. If you recently seen this experience - receiving quest for that will be crazy long time for fair questing.
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Mervin
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Re: Experience timer refresh for quests

Post by Mervin »

+1

I spent like 2 weeks chasing Dryads only to cancel the quest out of frustration.
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DDDsDD999
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Re: Experience timer refresh for quests

Post by DDDsDD999 »

Signed.
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Lyrroth
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Re: Experience timer refresh for quests

Post by Lyrroth »

From "unlucky hard" to "almost always lucky because" is bad.

Imho maybe just make it so, that if You have such quest (maybe credo only) - You can touch like clay pit with either 10% chance to gain the event or cut by 10% the time that must past before You can get event again
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loftar
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Re: Experience timer refresh for quests

Post by loftar »

If I were to do this, I'd rather just remove the "experience X" quests altogether. Which is not to say that I think that is a good idea.
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vatas
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Re: Experience timer refresh for quests

Post by vatas »

Possible alternative quest objectives:

-Gather a resource from Localized Node
-Inspect X different nodes of certain type
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MagicManICT
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Re: Experience timer refresh for quests

Post by MagicManICT »

vatas wrote:Gather a resource from Localized Node
I think this would be as bad as getting the experiences, at least for some of the nodes.
vatas wrote:Inspect X different nodes of certain type
Could be an option. In some cases, I can't say I know of more than one node in an area, though, and some nodes I just haven't found without significant wandering.
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