I think devs stated that decay in cave is supposed to be 1/10th of the decay above ground, I feel like it is much larger. I have built a few dozen objects in cave, and some of them have already decayed, many of them have taken some damage.
Is the speed reall 1/10th of speed above ground or is there some bug or such?
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shubla
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Cave decay intended?

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Granger
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Re: Cave decay intended?
Build a claim? Apart from that, what I see with my stuff that I have stashed away in a cave... decay seems to be within reason.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ardennesss
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Re: Cave decay intended?
Are you sure they decayed or did you get robbed?
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MagicManICT
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Re: Cave decay intended?
Probably actively working in the area, in and out and such, and so decay is able to proc on a regular basis vs what we typically see in inactive areas that hardly get touched by decay.
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loftar
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Re: Cave decay intended?
That is at least supposed to be fixed.MagicManICT wrote:Probably actively working in the area, in and out and such, and so decay is able to proc on a regular basis vs what we typically see in inactive areas that hardly get touched by decay.
"Object-oriented design is the roman numerals of computing." -- Rob Pike