Default client - error

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noindyfikator
Posts: 1478
Joined: Fri Jul 15, 2011 11:10 am

Default client - error

Post by noindyfikator »

Windows 10, Java 11, 64 bit

Game has crashed

java.util.ConcurrentModificationException
at java.base/java.util.HashMap$HashIterator.nextNode(HashMap.java:1493)
at java.base/java.util.HashMap$ValueIterator.next(HashMap.java:1521)
at haven.Gob.added(Gob.java:363)
at haven.render.RenderTree$TreeSlot.add(RenderTree.java:462)
at haven.render.RenderTree$TreeSlot.add(RenderTree.java:366)
at haven.render.RenderTree$Slot.add(RenderTree.java:343)
at haven.Gob$Placed.added(Gob.java:566)
at haven.render.RenderTree$TreeSlot.add(RenderTree.java:462)
at haven.render.RenderTree$TreeSlot.add(RenderTree.java:366)
at haven.render.RenderTree$Slot.add(RenderTree.java:343)
at haven.MapView$Gobs.addgob(MapView.java:560)
at haven.MapView$Gobs.lambda$added$1(MapView.java:606)
at haven.Loader.lambda$defer$0(Loader.java:235)
at haven.Loader$Future.run(Loader.java:71)
at haven.Loader$Future.access$400(Loader.java:42)
at haven.Loader.loop(Loader.java:197)
at java.base/java.lang.Thread.run(Thread.java:834)
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vatas
Posts: 5255
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Default client - error

Post by vatas »

This is likely just a scenario where I discovered a hammer and assume all the past problems must have been nails, but did your computer use system locale (language) other than English?
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Mashadar
Posts: 379
Joined: Thu Jan 20, 2011 9:34 am

Re: Default client - error

Post by Mashadar »

To give some context, this crash happens when chopping a tree (I think being near a growing tree also triggers it very rarely) while the client window is inactive.
When you have multiple clients open and have all the characters chop trees in the same area, then this crash happens basically every minute.

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