Thickets

General discussion and socializing.
xyzzy57
Posts: 200
Joined: Thu Aug 19, 2021 9:41 pm

Thickets

Post by xyzzy57 »

So far, I've found nothing I like about thickets, and plenty I dislike. Probably I'm missing something.

1) have others found things to like? If so, what?

2) Is it possible to convert thickets to other terrain, or at least create breaks in them?

One place I considered settling had a serious thicket problem. My plan was to chop down and pave thicket-breaks to facilitate travel, in spite of the heavy stamina drain involved (for a newish character). Or alternatively, sow "grass" - since that's less likely to degrade.

As it happened, the area turned out to also have a neighbour problem; I won't be settling there.

But what I'm wondering is whether anyone else has attempted anything like this, and whether it works. An old timer has told me this wasn't possible with the previous incarnation of thickets.
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Robertzon
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Joined: Mon Jan 03, 2011 11:51 pm

Re: Thickets

Post by Robertzon »

You were able to remove thickets in Legacy Haven by plowing over it with a plow.
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Reiber
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Joined: Thu Aug 14, 2014 7:24 pm

Re: Thickets

Post by Reiber »

thickets are currently the only way to get ticks.
ticks are useless, but i think its funny that they are there.

the way thickets are spread currently, makes it so that, you occasionally run through a tile every now and then without it affecting you too much, but you always have like random, ticks on you.

wich is nice.

and way better than they used to be, where it was just screens on screens of basically impassable terrain.

then again, i would really like a screenwide moat of thicket around my base. that would be nice.


more terrain, and mechanics are allways welcome though
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Finigini
Posts: 232
Joined: Sat Mar 19, 2011 5:03 am

Re: Thickets

Post by Finigini »

Reiber wrote:thickets are currently the only way to get ticks.
ticks are useless, but i think its funny that they are there.
grub-grub and bug collection slander
Virs
Under curfew
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Joined: Sat Sep 12, 2015 8:54 pm

Re: Thickets

Post by Virs »

We should get Lyme disease from all those ticks.
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julian12it
Posts: 787
Joined: Sat Sep 11, 2010 8:01 pm
Location: Topaz

Re: Thickets

Post by julian12it »

Sounds like it’s working as intended.
xyzzy57
Posts: 200
Joined: Thu Aug 19, 2021 9:41 pm

Re: Thickets

Post by xyzzy57 »

The ender beta client has an auto-drop parasites setting on the equipment screen. I haven't used or tested it. Other clients may have similar features.
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Sephiron
Posts: 501
Joined: Mon Nov 22, 2010 2:13 am

Re: Thickets

Post by Sephiron »

Reiber wrote:thickets are currently the only way to get ticks.
ticks are useless, but i think its funny that they are there.

the way thickets are spread currently, makes it so that, you occasionally run through a tile every now and then without it affecting you too much, but you always have like random, ticks on you.

wich is nice.

and way better than they used to be, where it was just screens on screens of basically impassable terrain.

then again, i would really like a screenwide moat of thicket around my base. that would be nice.


more terrain, and mechanics are allways welcome though
Ticks are very useful. They're like leeches but you can dump a full inventory of them inside someone's house and they'll latch on to everyone they see
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The_Lich_King
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Joined: Fri Jun 20, 2014 5:24 pm
Location: Another Island as per usual.

Re: Thickets

Post by The_Lich_King »

Sephiron wrote:
Reiber wrote:thickets are currently the only way to get ticks.
ticks are useless, but i think its funny that they are there.

the way thickets are spread currently, makes it so that, you occasionally run through a tile every now and then without it affecting you too much, but you always have like random, ticks on you.

wich is nice.

and way better than they used to be, where it was just screens on screens of basically impassable terrain.

then again, i would really like a screenwide moat of thicket around my base. that would be nice.


more terrain, and mechanics are allways welcome though
Ticks are very useful. They're like leeches but you can dump a full inventory of them inside someone's house and they'll latch on to everyone they see
I also like using them as bait
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Reiber
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Joined: Thu Aug 14, 2014 7:24 pm

Re: Thickets

Post by Reiber »

Sephiron wrote: Ticks are very useful. They're like leeches but you can dump a full inventory of them inside someone's house and they'll latch on to everyone they see
wich is something jorbtard removes whenever it popps up. they took sandflees and adders from us

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