Leather Cape looks cool, however merchant robe gives you extra pockets.
I will never take my pink robe off now that I have it, even though I'd prefer to look a bit different.
Walking around Sodom I'm seeing more and more people wearing exactly the same outfits, simply because those outfits provide the best stats.
In some ways it's good as it gives a clear indication of the capabilities of the character you can see, however it's also a bit mono-culture ish and boring.
I don't really have a good solution. Maybe just more content / variants (dies anyone).
Do other people find this a problem, or is it just me?
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Abilities are tied to physical appearance too strongly
Simple solution, the ability to craft inkweed into dye to customize the color of stuff.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Abilities are tied to physical appearance too strongly
You're a larper so that's ok but I would like dyes for all items as well as heraldry. I want a Sodom uniform. Then we can go around and kill anyone wearing our uniform without permission (spies of course).
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Abilities are tied to physical appearance too strongly
I'd love to have dies that are slightly more customizable to allow enough customization where people can have 'uniforms' that identify their city.Avu wrote:You're a larper so that's ok but I would like dyes for all items as well as heraldry. I want a Sodom uniform. Then we can go around and kill anyone wearing our uniform without permission (spies of course).
I'd wear yours every day.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Abilities are tied to physical appearance too strongly
dyes, y'all. and i agree and this reminds me of potjeh's thread about more uses for wool.
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Yehezkel
- Posts: 22
- Joined: Mon May 17, 2010 6:32 am
Re: Abilities are tied to physical appearance too strongly
This will give birth to espionage. Just another tool that will allow the enemy more ability to sneak into your settlement.Avu wrote:I want a Sodom uniform. Then we can go around and kill anyone wearing our uniform
"God will strengthen."
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Abilities are tied to physical appearance too strongly
And that is bad why...?
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
Re: Abilities are tied to physical appearance too strongly
It would be cool if clothing reflected playing style a bit more too. Then wardrobes might actually be useful.
Cheerleader
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Bl1tzX
- Posts: 525
- Joined: Mon Aug 10, 2009 9:52 am
Re: Abilities are tied to physical appearance too strongly
I wouldn't mind a different coloured robe...