don't project bro not everyone is like youAPXEOLOG wrote:I'd rather say at the end of W7 it was <70, and half of them were bots.MagicManICT wrote:It was up and down in w7. There were points it was dropping to 100. W6 barely stayed over 100 due to some horrendous lag issues.dzielny_wojownik wrote:note that legacy world which was 2+ years old had more players than hafen does 6 months in world
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Pan_w_okularach
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Re: Game Development: My Log has Something to Tell You
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Grog
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Re: Game Development: My Log has Something to Tell You
That's why he wrote 'half'Pan_w_okularach wrote:don't project bro not everyone is like youAPXEOLOG wrote: I'd rather say at the end of W7 it was <70, and half of them were bots.
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Slovania
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Re: Game Development: My Log has Something to Tell You
Before lag W6 had much, much more than 100. Definitely more than currently is.MagicManICT wrote:It was up and down in w7. There were points it was dropping to 100. W6 barely stayed over 100 due to some horrendous lag issues.dzielny_wojownik wrote:note that legacy world which was 2+ years old had more players than hafen does 6 months in world
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APXEOLOG
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Re: Game Development: My Log has Something to Tell You
Because people at least had stealth-ramsSlovania wrote:Before lag W6 had much, much more than 100. Definitely more than currently is.
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
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Pan_w_okularach
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Re: Game Development: My Log has Something to Tell You
and combat and unlimited character progression and unrestricted pvp
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Jesus_Smith_Nandez
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Re: Game Development: My Log has Something to Tell You
Having unlimited stats just restricted end-game combat to a small closed group that were in factions and had crazy stats. 95% of the server population would have never experienced proper PvP save being rekt by someone instantly.Pan_w_okularach wrote:and combat and unlimited character progression and unrestricted pvp
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Grog
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Re: Game Development: My Log has Something to Tell You
IndeedJesus_Smith_Nandez wrote:Having unlimited stats just restricted end-game combat to a small closed group that were in factions and had crazy stats. 95% of the server population would have never experienced proper PvP save being rekt by someone instantly.Pan_w_okularach wrote:and combat and unlimited character progression and unrestricted pvp
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dzielny_wojownik
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Re: Game Development: My Log has Something to Tell You
Noone pvp's anyway, so putting up a stat cap is only not working, but also causing some people to quit.
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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Grog
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Re: Game Development: My Log has Something to Tell You
Do you have any proff for that assumption?dzielny_wojownik wrote:Noone pvp's anyway, so putting up a stat cap is only not working, but also causing some people to quit.
The number of players and the degression over time don't look much different to the worlds without stat caps.
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APXEOLOG
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Re: Game Development: My Log has Something to Tell You
But there are different people. Without stat cap only stat-grinders played. Now they already left, but hermits still play (because in legacy hermits usually wiped in first months by palibashers)Grog wrote:Do you have any proff for that assumption?dzielny_wojownik wrote:Noone pvp's anyway, so putting up a stat cap is only not working, but also causing some people to quit.
The number of players and the degression over time don't look much different to the worlds without stat caps.
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.