A query on punching things

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CloudJhi
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A query on punching things

Post by CloudJhi »

alt title: How do I consistently hit things without them hitting me back?

I've noticed that I sometimes am able to, up to thrice in a row, hit an animal without it being able to hit me back. But almost always by the 4th time i move in to strike, is when they would be first able to land a hit on me.

Basically I'm asking how do I keep that streak going until they're dead, without even letting them retaliate.
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sMartins
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Re: A query on punching things

Post by sMartins »

CloudJhi wrote:alt title: How do I consistently hit things without them hitting me back?

I've noticed that I sometimes am able to, up to thrice in a row, hit an animal without it being able to hit me back. But almost always by the 4th time i move in to strike, is when they would be first able to land a hit on me.

Basically I'm asking how do I keep that streak going until they're dead, without even letting them retaliate.
Cooldown is based on your Agility vs Enemy Agility.
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CloudJhi
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Re: A query on punching things

Post by CloudJhi »

sMartins wrote:
Cooldown is based on your Agility vs Enemy Agility.
It's not that. I've tested it by standing next to a boar to take two attacks in a row - they occurred a second only, maybe a little more or less apart.

What I'm looking for is why sometimes when I attack, they don't attack back- or rather, I am given a sliver of time to leave before they are able to.
I want to be able to consistently get to use that sliver of time.
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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Granger
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Re: A query on punching things

Post by Granger »

Not all moves they do are attacks and at times they don't have an attack queued when you come into range.
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Glorthan
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Re: A query on punching things

Post by Glorthan »

This is one of the things the ai seems to have patched. They can usually use a move when you attack them, but maybe they tried a non-combat move.
Hrenli
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Re: A query on punching things

Post by Hrenli »

Also, after I boat-poked a few animals to (their) death successfully, out of the sudden got KO-ed by a boar just out of the blue (not sure I even was in melee range). Is it just me or they really have some new surprises in this world?
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Aceb
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Re: A query on punching things

Post by Aceb »

I tried boat hunting one time and got punished by a fox. I don't know if that fox was superior or boat hunting got much harder.
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Kearn
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Re: A query on punching things

Post by Kearn »

boat hunting was fixed, use a bow you nerds
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NOOBY93
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Re: A query on punching things

Post by NOOBY93 »

Kearn wrote:boat hunting was fixed, use a bow you nerds
literally dumbest gomment i've seen on this forum xdd

boat hunting via punches or slinging are the only ways to kill animals atm bows r useless
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Potjeh
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Re: A query on punching things

Post by Potjeh »

Back in legacy you could shoot animals without them running if you did it when they tried repathing to you, which you could see because they lunged forward a bit and then returned. My guess is that AI might be similarly distracted by repathing now, so maybe if you hit them when they do it they don't hit back.
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