alt title: How do I consistently hit things without them hitting me back?
I've noticed that I sometimes am able to, up to thrice in a row, hit an animal without it being able to hit me back. But almost always by the 4th time i move in to strike, is when they would be first able to land a hit on me.
Basically I'm asking how do I keep that streak going until they're dead, without even letting them retaliate.
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CloudJhi
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A query on punching things
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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sMartins
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Re: A query on punching things
Cooldown is based on your Agility vs Enemy Agility.CloudJhi wrote:alt title: How do I consistently hit things without them hitting me back?
I've noticed that I sometimes am able to, up to thrice in a row, hit an animal without it being able to hit me back. But almost always by the 4th time i move in to strike, is when they would be first able to land a hit on me.
Basically I'm asking how do I keep that streak going until they're dead, without even letting them retaliate.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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CloudJhi
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Re: A query on punching things
It's not that. I've tested it by standing next to a boar to take two attacks in a row - they occurred a second only, maybe a little more or less apart.sMartins wrote:
Cooldown is based on your Agility vs Enemy Agility.
What I'm looking for is why sometimes when I attack, they don't attack back- or rather, I am given a sliver of time to leave before they are able to.
I want to be able to consistently get to use that sliver of time.
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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Granger
- Posts: 9255
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Re: A query on punching things
Not all moves they do are attacks and at times they don't have an attack queued when you come into range.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Glorthan
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Re: A query on punching things
This is one of the things the ai seems to have patched. They can usually use a move when you attack them, but maybe they tried a non-combat move.
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Hrenli
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Re: A query on punching things
Also, after I boat-poked a few animals to (their) death successfully, out of the sudden got KO-ed by a boar just out of the blue (not sure I even was in melee range). Is it just me or they really have some new surprises in this world?
Too old to rock-n-roll, too young to die.
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Aceb
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Re: A query on punching things
I tried boat hunting one time and got punished by a fox. I don't know if that fox was superior or boat hunting got much harder.
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Kearn
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Re: A query on punching things
boat hunting was fixed, use a bow you nerds
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NOOBY93
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Re: A query on punching things
literally dumbest gomment i've seen on this forum xddKearn wrote:boat hunting was fixed, use a bow you nerds
boat hunting via punches or slinging are the only ways to kill animals atm bows r useless
Jalpha wrote:I believe in my interpretation of things.
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Potjeh
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Re: A query on punching things
Back in legacy you could shoot animals without them running if you did it when they tried repathing to you, which you could see because they lunged forward a bit and then returned. My guess is that AI might be similarly distracted by repathing now, so maybe if you hit them when they do it they don't hit back.
