Cool!romovs wrote:I just finished that a hour agoDeadHazard wrote:Hello, romovs.
Can you add folder for map bookmarks?
Можешь добавить папки для маркеров на карте? Возможность группировать их.(will be in the next update). For now it groups by existing types - flags, salt, ice, quests, etc. But I would like to expand on that in the future, specifically add additional custom markers besides flags.
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DeadHazard
- Posts: 72
- Joined: Mon Sep 14, 2015 12:15 pm
- Location: Dead Region
Re: Amber Client
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yakitori
- Posts: 184
- Joined: Tue Apr 19, 2016 2:48 pm
- Location: Japan
Re: Amber Client
i english poor:/romovs wrote:Can't tell that from the client.FerrousToast wrote:would it be at all possible for the client to display when a tree has stunted?
Was soil taken from that stockpile by another char? Because when stockpile fills up it will add it to ignore list and will continue ignoring it even if soil was removed from there IIRC.yakitori wrote:Bug Survery Land
"Nowhere to place soil. All stockpiles are full. "
not full soil 86/250
If that's not the case, more info on how to reproduce this might help.
I just finished that a hour agoDeadHazard wrote:Hello, romovs.
Can you add folder for map bookmarks?
Можешь добавить папки для маркеров на карте? Возможность группировать их.(will be in the next update). For now it groups by existing types - flags, salt, ice, quests, etc. But I would like to expand on that in the future, specifically add additional custom markers besides flags.
movie upload check plz
survey land bug
https://www.youtube.com/watch?v=kKOiSEVO_sk
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Thanks. Will fix.
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yakitori
- Posts: 184
- Joined: Tue Apr 19, 2016 2:48 pm
- Location: Japan
Re: Amber Client
yeahromovs wrote:Thanks. Will fix.
and sometimes stop motion
and not max soil in bag
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
That's on purpose. Need to have at least 5 empty slots in inventory because metal shovel digs 5 units of soil, otherwise it will drop on the ground.yakitori wrote:yeahromovs wrote:Thanks. Will fix.
and sometimes stop motion
and not max soil in bag
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sudogenki
- Posts: 37
- Joined: Sun Jan 30, 2011 2:06 am
Re: Amber Client
@romov can you actually do this? viewtopic.php?f=48&t=53882
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proknah
- Posts: 179
- Joined: Sat Jun 18, 2011 4:55 pm
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Amber Client
Could we get an option to not drop tubers?romovs wrote:Need to have at least 5 empty slots in inventory because metal shovel digs 5 units of soil, otherwise it will drop on the ground.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Escannor
- Posts: 1
- Joined: Sun Jan 29, 2017 1:28 am
Re: Amber Client
I got this too.
Is there a solution ?
1.52.3:3de3fd5f98edf55a446590c027c0f26c922a6149
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:505)
at haven.HavenPanel$6.run(HavenPanel.java:517)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:83)
at haven.GLConfig.fromgl(GLConfig.java:117)
at haven.HavenPanel$1.init(HavenPanel.java:135)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Is there a solution ?
1.52.3:3de3fd5f98edf55a446590c027c0f26c922a6149
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:505)
at haven.HavenPanel$6.run(HavenPanel.java:517)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:83)
at haven.GLConfig.fromgl(GLConfig.java:117)
at haven.HavenPanel$1.init(HavenPanel.java:135)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Uhhhh, I don't know... To be honest I would like to avoid fixing that in the client.sudogenki wrote:@romov can you actually do this? viewtopic.php?f=48&t=53882
Yep would be nice to have.Granger wrote:Could we get an option to not drop tubers?romovs wrote:Need to have at least 5 empty slots in inventory because metal shovel digs 5 units of soil, otherwise it will drop on the ground.
Revert to previous version of NVIDIA drivers.Escannor wrote:I got this too.
Is there a solution ?
1.52.3:3de3fd5f98edf55a446590c027c0f26c922a6149
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
...