Amber Client

Forum for alternative clients, mods & discussions on the same.
DeadHazard
Posts: 72
Joined: Mon Sep 14, 2015 12:15 pm
Location: Dead Region

Re: Amber Client

Post by DeadHazard »

romovs wrote:
DeadHazard wrote:Hello, romovs.
Can you add folder for map bookmarks?
Можешь добавить папки для маркеров на карте? Возможность группировать их.
I just finished that a hour ago :) (will be in the next update). For now it groups by existing types - flags, salt, ice, quests, etc. But I would like to expand on that in the future, specifically add additional custom markers besides flags.
Cool! :)
yakitori
Posts: 184
Joined: Tue Apr 19, 2016 2:48 pm
Location: Japan

Re: Amber Client

Post by yakitori »

romovs wrote:
FerrousToast wrote:would it be at all possible for the client to display when a tree has stunted?
Can't tell that from the client.
yakitori wrote:Bug Survery Land
"Nowhere to place soil. All stockpiles are full. "

not full soil 86/250
Was soil taken from that stockpile by another char? Because when stockpile fills up it will add it to ignore list and will continue ignoring it even if soil was removed from there IIRC.
If that's not the case, more info on how to reproduce this might help.
DeadHazard wrote:Hello, romovs.
Can you add folder for map bookmarks?
Можешь добавить папки для маркеров на карте? Возможность группировать их.
I just finished that a hour ago :) (will be in the next update). For now it groups by existing types - flags, salt, ice, quests, etc. But I would like to expand on that in the future, specifically add additional custom markers besides flags.
i english poor:/
movie upload check plz

survey land bug
https://www.youtube.com/watch?v=kKOiSEVO_sk
User avatar
romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Thanks. Will fix.
yakitori
Posts: 184
Joined: Tue Apr 19, 2016 2:48 pm
Location: Japan

Re: Amber Client

Post by yakitori »

romovs wrote:Thanks. Will fix.
yeah
and sometimes stop motion
and not max soil in bag
User avatar
romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

yakitori wrote:
romovs wrote:Thanks. Will fix.
yeah
and sometimes stop motion
and not max soil in bag
That's on purpose. Need to have at least 5 empty slots in inventory because metal shovel digs 5 units of soil, otherwise it will drop on the ground.
sudogenki
Posts: 37
Joined: Sun Jan 30, 2011 2:06 am

Re: Amber Client

Post by sudogenki »

@romov can you actually do this? viewtopic.php?f=48&t=53882
proknah
Posts: 179
Joined: Sat Jun 18, 2011 4:55 pm

Re: Amber Client

Post by proknah »

After updating nvidia drivers to 378.49.
1.52.3:3de3fd5f98edf55a446590c027c0f26c922a6149

java.lang.RuntimeException: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:505)
at haven.HavenPanel$6.run(HavenPanel.java:517)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
at haven.HavenPanel.redraw(HavenPanel.java:436)
at haven.HavenPanel$1.display(HavenPanel.java:129)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:709)
at java.awt.EventQueue$3.run(EventQueue.java:703)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:83)
at haven.GLConfig.fromgl(GLConfig.java:117)
at haven.HavenPanel$1.init(HavenPanel.java:135)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at javax.media.opengl.Threading.invoke(Threading.java:193)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:582)
at sun.awt.RepaintArea.paintComponent(RepaintArea.java:264)
at sun.awt.RepaintArea.paint(RepaintArea.java:240)
at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:358)
at java.awt.Component.dispatchEventImpl(Component.java:4957)
at java.awt.Component.dispatchEvent(Component.java:4703)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:709)
at java.awt.EventQueue$3.run(EventQueue.java:703)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:86)
at java.awt.EventQueue$4.run(EventQueue.java:731)
at java.awt.EventQueue$4.run(EventQueue.java:729)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:728)
... 6 more
EDIT: sorry. viewtopic.php?f=47&t=53732
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Amber Client

Post by Granger »

romovs wrote:Need to have at least 5 empty slots in inventory because metal shovel digs 5 units of soil, otherwise it will drop on the ground.
Could we get an option to not drop tubers?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
Escannor
Posts: 1
Joined: Sun Jan 29, 2017 1:28 am

Re: Amber Client

Post by Escannor »

I got this too.

Is there a solution ?

1.52.3:3de3fd5f98edf55a446590c027c0f26c922a6149

java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:505)
at haven.HavenPanel$6.run(HavenPanel.java:517)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:83)
at haven.GLConfig.fromgl(GLConfig.java:117)
at haven.HavenPanel$1.init(HavenPanel.java:135)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
User avatar
romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

sudogenki wrote:@romov can you actually do this? viewtopic.php?f=48&t=53882
Uhhhh, I don't know... To be honest I would like to avoid fixing that in the client.
Granger wrote:
romovs wrote:Need to have at least 5 empty slots in inventory because metal shovel digs 5 units of soil, otherwise it will drop on the ground.
Could we get an option to not drop tubers?
Yep would be nice to have.
Escannor wrote:I got this too.

Is there a solution ?

1.52.3:3de3fd5f98edf55a446590c027c0f26c922a6149

java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
...
Revert to previous version of NVIDIA drivers.

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