we seem to be reverting back to legacy in many things, it was a thing then if I rememberwonder-ass wrote:you added fukin travel weariness for hearth travel why WHY
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Myrgard
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Re: Game Development: World 11
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Shadow7168
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Re: Game Development: World 11
In legacy you could still hearth even at 100%, might be the same hereMyrgard wrote:we seem to be reverting back to legacy in many things, it was a thing then if I rememberwonder-ass wrote:you added fukin travel weariness for hearth travel why WHY
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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NeoBasilisk
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Re: Game Development: World 11
first time playing a new world?Felkin wrote:This world seems.. crashy. W12 when?
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ChildhoodObesity
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Re: Game Development: World 11









https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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NeoBasilisk
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Re: Game Development: World 11
edit: double posted because server exploding
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kirion
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Re: Game Development: World 11
Still confused about not being able to drink water.
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rhzk
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Re: Game Development: World 11
just wait for rainkirion wrote:Still confused about not being able to drink water.
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MagicManICT
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Re: Game Development: World 11
A bit premature saying this, but... for vets that recall w7 and earlier, TW never affected a player hearthing home, just using crossroads and travel to village (now charterstones). I'm SURE that will be the case now.VDZ wrote:Oh fuck, now that you mention it, I did have travel weariness. That's pretty harsh.wonder-ass wrote:you added fukin travel weariness for hearth travel why WHY
I so totally have no clue.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Kleitzken
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Re: Game Development: World 11
Is this our new god??
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The Skillful Wolf
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Ag_Revol
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