Basically any time the armor soaks damage, it takes wear. If you have multiple pieces, it gets distributed around those pieces proportional to the soak values. As the example states, hard soak is removed first, and then remaining damage is compared to soft soak and balanced based on damage dealt and soak values. Also, it would be better to say "hard" and "soft" soak as deflection is no longer a thing. The armor takes damage instead of it being prevented all together. Armor values are always "Hard"/"Soft".
I can't really explain the formula any better than the wiki. Sorry. The example given is about as clear as it gets.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: How Does Armor Work?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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NeoBasilisk
- Posts: 579
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Re: How Does Armor Work?
I think the part about soft soak damage is worded a bit strangely, so that could be the source of confusion. I believe the implication is that once the incoming damage exceeds the hard soak amount, only a partial amount of the remaining damage will be stopped by the soft soak. In other words, there will always be armor penetration once your hard soak is exhausted, since soft soak will only block a fraction of the remaining damage.
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MightySheep
- Posts: 2535
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Re: How Does Armor Work?
I'm really not a fan of the new armor system tbh, I dont enjoy having to remake my bat cape every day
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NeoBasilisk
- Posts: 579
- Joined: Thu Jun 06, 2013 12:48 am
Re: How Does Armor Work?
yeah I get a ton of 1 damage armor hits and they really add upMightySheep wrote:I'm really not a fan of the new armor system tbh, I dont enjoy having to remake my bat cape every day
not sure if there's some dumb rounding going on somewhere