Why is it that you don't take down the archery towers with catapults?Ants wrote:Getting your siege engine shot down by archery towers immediately after breaking through the first wall of a palisade layer is what makes siege truly impossible.
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loftar
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Re: Game Development: Kicksleddin' on Thin Ice
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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blinx
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Re: Game Development: Kicksleddin' on Thin Ice
Now we just need to tame wolves and get ourselves some dogsleds. Iditarod anyone?
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jordancoles
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Re: Game Development: Kicksleddin' on Thin Ice
Neat
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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iamahh
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Re: Game Development: Kicksleddin' on Thin Ice
drop a meteor and film the sled-pocalypse, sled is fun and chaotic, its perfect
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bmjclark
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Re: Game Development: Kicksleddin' on Thin Ice
Just popping in to remind people that this game was actual at it's most popular when siege was basically impossible against anyone with more than 6 IQ (much like now) in w5-7. That is all, carry on with your autism ants.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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ricky
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Re: Game Development: Kicksleddin' on Thin Ice
okay, I GUESS.jorb wrote:
- Pickaxe is now required for quarrying stone from overworld stone tiles. Proper animation used.
could we at least be able to quarry rocks with an axe at half speed/half quality? rock patches are an early source of pavement material, otherwise its boulders and it can be difficult to get enough boulders of the same color.
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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iamahh
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Re: Game Development: Kicksleddin' on Thin Ice
could add option to attach bell to sled, or some other noisy stuff
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Ants
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Re: Game Development: Kicksleddin' on Thin Ice
I know nothing about legacy siege, but I assumed it was easier. I remember many people being afraid of raiders. Wasn't palibashing a thing back then?bmjclark wrote:Just popping in to remind people that this game was actual at it's most popular when siege was basically impossible against anyone with more than 6 IQ (much like now) in w5-7. That is all, carry on with your autism ants.
From what I understand, it's because if the defenders have built their base properly the catapult will be shot down before getting the chance to fire. I PM'd you a more detailed answer, hopefully it helps.loftar wrote:Why is it that you don't take down the archery towers with catapults?Ants wrote:Getting your siege engine shot down by archery towers immediately after breaking through the first wall of a palisade layer is what makes siege truly impossible.
Maybe next world. Unfortunately, meteors haven't been PVP events for several months now.iamahh wrote:drop a meteor and film the sled-pocalypse, sled is fun and chaotic, its perfect
❤Haven's most kawaii retarded ethot karen❤


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NeoBasilisk
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Re: Game Development: Kicksleddin' on Thin Ice
Palibashing was a thing yes but for that very reason everyone had brickwalls as soon as it was viable. Having just a palisade after the world was more than a few months old was like having no wall at all.
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bmjclark
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Re: Game Development: Kicksleddin' on Thin Ice
No one had palisades. Everybody built a brickwall, which is exactly what would happen if that system were implemented here. Most sieges that actually happened were bug jumps or bug ramsAnts wrote:I know nothing about legacy siege, but I assumed it was easier. I remember many people being afraid of raiders. Wasn't palibashing a thing back then?bmjclark wrote:Just popping in to remind people that this game was actual at it's most popular when siege was basically impossible against anyone with more than 6 IQ (much like now) in w5-7. That is all, carry on with your autism ants.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.