Nice update indeed.SnuggleSnail wrote:hey, that's pretty exciting
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: Game Development: Spring Cleaning
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BAROUD
- Posts: 26
- Joined: Thu Nov 13, 2014 7:21 pm
Re: Game Development: Spring Cleaning
New slot in Table problem
1.75.0.9f4626ea
Windows 7 6.1 x86, 1.8.0_191 x86
Intel (Mobile Intel(R) 4 Series Express Chipset Family) - 2.1.0 - Build 8.15.10.1892
java.lang.NullPointerException
at haven.ItemInfo.buildinfo(ItemInfo.java:427)
at haven.GItem.info(GItem.java:192)
at haven.WItem.info(WItem.java:148)
at haven.ItemInfo$AttrCache.get(ItemInfo.java:474)
at haven.WItem.draw(WItem.java:213)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.Inventory.draw(Inventory.java:54)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.Window.draw(Window.java:200)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.GameUI.draw(GameUI.java:770)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:144)
at haven.HavenPanel.rootdraw(HavenPanel.java:345)
at haven.HavenPanel.run(HavenPanel.java:641)
at java.lang.Thread.run(Unknown Source)
1.75.0.9f4626ea
Windows 7 6.1 x86, 1.8.0_191 x86
Intel (Mobile Intel(R) 4 Series Express Chipset Family) - 2.1.0 - Build 8.15.10.1892
java.lang.NullPointerException
at haven.ItemInfo.buildinfo(ItemInfo.java:427)
at haven.GItem.info(GItem.java:192)
at haven.WItem.info(WItem.java:148)
at haven.ItemInfo$AttrCache.get(ItemInfo.java:474)
at haven.WItem.draw(WItem.java:213)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.Inventory.draw(Inventory.java:54)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.Window.draw(Window.java:200)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.GameUI.draw(GameUI.java:770)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:144)
at haven.HavenPanel.rootdraw(HavenPanel.java:345)
at haven.HavenPanel.run(HavenPanel.java:641)
at java.lang.Thread.run(Unknown Source)
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Game Development: Spring Cleaning
Should probably make this based on HP, so 10 CON characters with a bunch of heart containers don't just regenerate their health faster than the damage they take. Or just remove heart containers, like they probably should be.jorb wrote:[*] When attacking, a damage modifier (m) is calculated based on the ratio between the attacker's Strength (S) and the target's Constitution (C) such that m = (C/S)^(1/5). The purpose being to somewhat soften the gain from increasing Strength and Constitution.[/list]
Also, how does this interact with armor? I feel like fights are gonna be a lot more wet-noodley considering most people kept strength way higher than constitution already.





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ctopolon4
- Posts: 746
- Joined: Sun Jun 03, 2018 2:28 pm
- Location: mom's basement
Re: Game Development: Spring Cleaning
CAVEBULB STOCKPILE BECOMES FLOWER STOCKPILE!!! ALARM!!! ALARM!!!
P.S. charter when outlaw finally, few years passed
P.S. charter when outlaw finally, few years passed
STASON#7865
https://discord.gg/8caX3qH
https://discord.gg/8caX3qH
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Spring Cleaning
WTS top stated fighter
WTB heart containers
WTB heart containers
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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TheUltimateC
- Posts: 57
- Joined: Sat Jul 28, 2018 10:30 pm
Re: Game Development: Spring Cleaning
Booo, now i can't one-shot bats anymore after one quick barrageloftar wrote:Yes.TheUltimateC wrote:Does this damage multiplier also apply for animals? (assuming they have strength and constitution stats)
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zixiz
- Posts: 2
- Joined: Fri Jun 30, 2017 8:46 pm
Re: Game Development: Spring Cleaning
every time when I go to the section symbel in craft menu the application gets an error


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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Game Development: Spring Cleaning
Pretty sure you need to update your clients, as the new client can atleast look inside cupboards that contain symble items, but has other crashes xD
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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Game Development: Spring Cleaning
So, fuck miners?
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Game Development: Spring Cleaning
super sweet update up until the whole "It's no longer a great strategy to actually focus time and energy raising a character in conventional strength." bit where I'm unable to hurt someone as bad because they deliberately avoided Constitution when they were grinding out their FEP's.
admittedly it would be very expensive to raise a sufficiently strong character via heart containers to exploit this bad-game-ism, but with the amount of heart containers some of my casual friends are consuming, it is very much doable to produce a meta fighter with super low Constitution, effectively gaining extra damage resistance, but not getting punished for it as they've gobbled +400 max hp or more from dungeons.
i would be outright astounded if the solution to this problem wasn't a revert, and instead was a nerf to heart containers, but i dunno what to expect. i do like the principle of trying to close stat-gap, but this is all wrong and really just opens up bad gameplay.
admittedly it would be very expensive to raise a sufficiently strong character via heart containers to exploit this bad-game-ism, but with the amount of heart containers some of my casual friends are consuming, it is very much doable to produce a meta fighter with super low Constitution, effectively gaining extra damage resistance, but not getting punished for it as they've gobbled +400 max hp or more from dungeons.
i would be outright astounded if the solution to this problem wasn't a revert, and instead was a nerf to heart containers, but i dunno what to expect. i do like the principle of trying to close stat-gap, but this is all wrong and really just opens up bad gameplay.
yeah brother sorry thats how it seemsDakkan wrote:So, fuck miners?

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
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