Game Development: Mine Jesus

Announcements about major changes in Haven & Hearth.
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VDZ
Posts: 2766
Joined: Sun Jul 17, 2011 2:27 am

Re: Game Development: Mine Jesus

Post by VDZ »

Tilia wrote:I guess Peter is being treated as a corner case?
No, he was walking on water when the fix got implemented.
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Zentetsuken
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Re: Game Development: Mine Jesus

Post by Zentetsuken »

A NEW BOX!!!!!!!!!!
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wlkk011
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Re: Game Development: Mine Jesus

Post by wlkk011 »

nice
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loftar
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Re: Game Development: Mine Jesus

Post by loftar »

MightySheep wrote:what is the authority cost of 1h delay vs 24h delay?
It now has a fixed cost of 25000 authority per hour. We felt that when only one extension can be made, there was less reason for it to scale exponentially as previously, but we upped the base cost to compensate.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Apocoreo
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Re: Game Development: Mine Jesus

Post by Apocoreo »

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Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
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SnuggleSnail
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Re: Game Development: Mine Jesus

Post by SnuggleSnail »

loftar wrote:It now has a fixed cost of 25000 authority per hour.
Hey, that's pretty silly and also really good for me
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
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loftar
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Re: Game Development: Mine Jesus

Post by loftar »

SnuggleSnail wrote:Hey, that's pretty silly and also really good for me
How so?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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mietzi94
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Re: Game Development: Mine Jesus

Post by mietzi94 »

loftar wrote: How so?
Because their cost was probably way higher than 25k allready.
Not life, but good life, is to be chiefly valued.
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SnuggleSnail
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Re: Game Development: Mine Jesus

Post by SnuggleSnail »

Basic summery: I'm big enough to afford that, and they're not. If they can't afford it, they're fucked
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
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svino
Posts: 299
Joined: Mon Jun 06, 2011 4:09 am

Re: Game Development: Mine Jesus

Post by svino »

I would like to see a pentalty for challenging and failing as well. We often get challenges where noone shows up several times daily, making us travel across continents only to see noone there. Would be nice if you get a 24h penalty to challenges if you fail to bash a cairn.
Last edited by svino on Sun Apr 19, 2020 7:31 pm, edited 1 time in total.

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