No, he was walking on water when the fix got implemented.Tilia wrote:I guess Peter is being treated as a corner case?
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VDZ
- Posts: 2766
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Re: Game Development: Mine Jesus
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Zentetsuken
- Posts: 2128
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Re: Game Development: Mine Jesus
A NEW BOX!!!!!!!!!!


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loftar
- Posts: 9096
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Re: Game Development: Mine Jesus
It now has a fixed cost of 25000 authority per hour. We felt that when only one extension can be made, there was less reason for it to scale exponentially as previously, but we upped the base cost to compensate.MightySheep wrote:what is the authority cost of 1h delay vs 24h delay?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Apocoreo
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SnuggleSnail
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Re: Game Development: Mine Jesus
Hey, that's pretty silly and also really good for meloftar wrote:It now has a fixed cost of 25000 authority per hour.
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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http://www.seatribe.se/
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loftar
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Re: Game Development: Mine Jesus
How so?SnuggleSnail wrote:Hey, that's pretty silly and also really good for me
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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mietzi94
- Posts: 246
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Re: Game Development: Mine Jesus
Because their cost was probably way higher than 25k allready.loftar wrote: How so?
Not life, but good life, is to be chiefly valued.
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SnuggleSnail
- Posts: 3616
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Re: Game Development: Mine Jesus
Basic summery: I'm big enough to afford that, and they're not. If they can't afford it, they're fucked
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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svino
- Posts: 299
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Re: Game Development: Mine Jesus
I would like to see a pentalty for challenging and failing as well. We often get challenges where noone shows up several times daily, making us travel across continents only to see noone there. Would be nice if you get a 24h penalty to challenges if you fail to bash a cairn.
Last edited by svino on Sun Apr 19, 2020 7:31 pm, edited 1 time in total.


