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Silviosal
- Posts: 8
- Joined: Wed Apr 11, 2012 4:07 am
Re: Ender Client
It would be nice if I had the option to hide the support mines I selected, so I can hide the ones at the base but still stay outside.
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wafflecat
- Posts: 260
- Joined: Thu Dec 15, 2011 7:46 pm
Re: Ender Client
Noticed beta crashes on missing res files for new province thingy. The ones I found were gfx/hud/mmap/prov.res, prov-d.res, prov-h.res and prov-dh.res. Might be more.
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czaper2
- Posts: 389
- Joined: Mon Aug 26, 2013 12:48 pm
Re: Ender Client
When I press Volume Up on my keyboard to make Justin Bieber louder, the craft window comes up.
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Ender Client
Any way to recreate the "no drop" function from some other clients? Where you can't drop items in mouse unless you hold ctrl?
Queen of a cold, dead land. Caretaker of the sprucecaps.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Ender Client
Custom keyboard keys usually use a "common" key chord to send to the keyboard controller. Might want to check to see what command is being sent by the keyboard and what you have in settings for Haven to open the craft window. I'm sure you can change one or the other.czaper2 wrote:When I press Volume Up on my keyboard to make Justin Bieber louder, the craft window comes up.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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PoisonedPorkchop
- Posts: 52
- Joined: Tue Jun 03, 2014 10:37 am
Re: Ender Client
JDK 11+ seems to cause incorrect monitor scaling (I think it is grabbing my second monitor's resolution for use in scaling), works fine in JDK 8. This does not occur in default client.
My primary monitor is 2560x1440, and my secondary monitor is 1600x900.
Unless I turn my primary monitor to 1600x900, it will look like this and virtual mouse position is incorrect:

It is dependent on JDK version of whether it will work for me or not. 8 works, 11+ doesn't. I can provide more info if needed.
My primary monitor is 2560x1440, and my secondary monitor is 1600x900.
Unless I turn my primary monitor to 1600x900, it will look like this and virtual mouse position is incorrect:

It is dependent on JDK version of whether it will work for me or not. 8 works, 11+ doesn't. I can provide more info if needed.
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
are you running through updater? Those files are in the loftar's builtin-res.jar which is fetched by updater, so if you run it yourself then you might have old one.wafflecat wrote:Noticed beta crashes on missing res files for new province thingy. The ones I found were gfx/hud/mmap/prov.res, prov-d.res, prov-h.res and prov-dh.res. Might be more.
Closest thing right now is pressing CTRL+H to hide/show item on cursor.Archiplex wrote:Any way to recreate the "no drop" function from some other clients? Where you can't drop items in mouse unless you hold ctrl?
That's impossible to do on permanent basis - each time zone unloads from server memory all objects in it will have new ids. I'll look into making ability to hide all supports, but leaving their radius visible. Although it wouldn't help in crowded base.Silviosal wrote:It would be nice if I had the option to hide the support mines I selected, so I can hide the ones at the base but still stay outside.
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czaper2
- Posts: 389
- Joined: Mon Aug 26, 2013 12:48 pm
Re: Ender Client
The mannequin in our base we use to generate the Mistle Kiss event keeps setting off the unknown player alarm.
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Ender Client
Please implement a sky for bad cam!!
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xTrainx
- Posts: 515
- Joined: Sun Feb 02, 2014 8:22 am
- Location: Venezuela
Re: Ender Client
Hello, love your client
Is it possible to be able to logout from character select screen? Mostly to switch to another account after dropping current toon into bed
Also is it possible to make the grid lunes visible from unloaded maps? Would make it easier to compare cave maps to surface
Is it possible to be able to logout from character select screen? Mostly to switch to another account after dropping current toon into bed
Also is it possible to make the grid lunes visible from unloaded maps? Would make it easier to compare cave maps to surface