Haven, indeed, is not Tetris. Expect more to come!jordancoles wrote:More layers to food
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loftar
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Re: Game Development: Stuffed Fireplace
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Redlaw
- Posts: 1638
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Re: Game Development: Stuffed Fireplace
Looks like it is time to get stuffed... with stuffing. Looks fun for the food lovers in the game.
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ogey
- Posts: 156
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Re: Game Development: Stuffed Fireplace
Finally, no more carrying a bucket around to check the quality of anything inside a barrel.
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Archiplex
- Posts: 1362
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Re: Game Development: Stuffed Fireplace
please buff odds and ends to 1050 energy so that the meta food for pvpers is, literally, eating shit
Queen of a cold, dead land. Caretaker of the sprucecaps.
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jorb
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Re: Game Development: Stuffed Fireplace
Ah, forgot to add: Odd Tubers now count as a "Tuber" for recipes requiring those.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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WowGain
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Re: Game Development: Stuffed Fireplace
Some really fucking good QoL additions in here I've been wanting for a long time, nice update
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
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Kyria
- Posts: 7
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Re: Game Development: Stuffed Fireplace
It seems, that it does not work with the Granary. I testet the standard and Ender Client.jorb wrote: [*] "Barrel"s and "Cistern"s, "Demijohn"s and "Granary"s now present the full tooltip for their contents in their interfaces, including quality, food buffs, &c.
The other containers show the full tooltip.
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magisticus
- Posts: 268
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- Location: Tavistock, Devon, UK
Re: Game Development: Stuffed Fireplace
Thank You, would have been happy with just this !jorb wrote:We've been developing, and here's what's new.
[*] Added stockpile for "Nut"s. Infinite capacity... or 35, as the case may be.
[*] Added stockpile for "Odd Tuber"s. Infinite capacity... or 35, as the case may be.[/list]
Enjoy!
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jorb
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Re: Game Development: Stuffed Fireplace
My bad, those were not affected. Updated OP.Kyria wrote:It seems, that it does not work with the Granary. I testet the standard and Ender Client.jorb wrote: [*] "Barrel"s and "Cistern"s, "Demijohn"s and "Granary"s now present the full tooltip for their contents in their interfaces, including quality, food buffs, &c.
The other containers show the full tooltip.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
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Re: Game Development: Stuffed Fireplace
Ty!WowGain wrote:Some really fucking good QoL additions in here I've been wanting for a long time, nice update
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose