what is this nonsenseTroll_Shroom wrote:Finally. Now I can chop yew trees for maximum experience per hour.jorb wrote: Added "Rabbit's Foot Necklace", amulet.
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MadNomad
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Re: Game Development: Incorrupt Rabbit
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loftar
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Re: Game Development: Incorrupt Rabbit
What or who is "RS"?magisticus wrote:You mean you didn't steal the idea from RS and it won't increase the chances of birdsnests falling out of trees ?? - dissapointing
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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talon00302
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Re: Game Development: Incorrupt Rabbit
He's talking about runescapeloftar wrote:What or who is "RS"?magisticus wrote:You mean you didn't steal the idea from RS and it won't increase the chances of birdsnests falling out of trees ?? - dissapointing
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jordancoles
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Re: Game Development: Incorrupt Rabbit
A necklace, a hat, and 2 value changes
Sad
Sad
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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BoxingRock
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Re: Game Development: Incorrupt Rabbit
yah maybe this hat should have been about $4.50
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar
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jordancoles
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Re: Game Development: Incorrupt Rabbit
Hints on the "something bigger?"
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Lalaxx
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Re: Game Development: Incorrupt Rabbit
^SnuggleSnail wrote:Are you guys trying to make swords meta? Why?
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Noid
- Posts: 113
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Re: Game Development: Incorrupt Rabbit
Have you guys ever thought about planning the release of actual content across the typical world life length to maintain the interest in the game? Instead of letting it rot after the typical 3rd month of each world?
Maybe planning as 3 months cycles, something like:
1st,2nd month: Minor patches with new birds, mushrooms and such (you don't need crazy additions at the start of the world since there are usually new additions and updates with the fresh world and users are busy anyway)
3rd month: Big patch with actual new content to try, dungeon/creature to hunt down that require some time and effort and prolong the motivation
and repeat?
Maybe planning as 3 months cycles, something like:
1st,2nd month: Minor patches with new birds, mushrooms and such (you don't need crazy additions at the start of the world since there are usually new additions and updates with the fresh world and users are busy anyway)
3rd month: Big patch with actual new content to try, dungeon/creature to hunt down that require some time and effort and prolong the motivation
and repeat?
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Ceigo
- Posts: 14
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Re: Game Development: Incorrupt Rabbit
Oh shit! Since hird is made of steel, let us use it as an axe! It's the only thing it lags behind b12 with now. kek
Use the hat model from 2 patches ago and make 1h axe with even higher pen (that of stone axe!), shield melee masterrace.
Use the hat model from 2 patches ago and make 1h axe with even higher pen (that of stone axe!), shield melee masterrace.
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Troll_Shroom
- Posts: 45
- Joined: Fri Jul 02, 2021 4:56 pm
Re: Game Development: Incorrupt Rabbit
Context for the joke is that in the MMO RunEscape the meta for raising one's woodcutting skill is to use a lumberjack outfit & a rabbit foot necklace. The outfit itself increases the experience points gained per unit of lumber chopped (As skills increase via interacting with trees.) while the rabbit foot necklace increases the drop rate of bird nests from trees. The bird nests are used for other skills. The joke being that H&H now has half the outfit for the meta of another game which some of this game's player base plays.loftar wrote:I'm afraid you're going to have to explain that joke(?), because I'm having the feeling of something flying over my head.Troll_Shroom wrote:Finally. Now I can chop yew trees for maximum experience per hour.
Hopefully this gives enough context to the joke.