Game Development: Incorrupt Rabbit

Announcements about major changes in Haven & Hearth.
MadNomad
Posts: 2158
Joined: Fri Mar 11, 2016 11:13 pm

Re: Game Development: Incorrupt Rabbit

Post by MadNomad »

Troll_Shroom wrote:
jorb wrote: Added "Rabbit's Foot Necklace", amulet.
Finally. Now I can chop yew trees for maximum experience per hour.
what is this nonsense :?:
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Game Development: Incorrupt Rabbit

Post by loftar »

magisticus wrote:You mean you didn't steal the idea from RS and it won't increase the chances of birdsnests falling out of trees ?? - dissapointing
What or who is "RS"?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
talon00302
Posts: 516
Joined: Sun Apr 15, 2012 8:30 pm

Re: Game Development: Incorrupt Rabbit

Post by talon00302 »

loftar wrote:
magisticus wrote:You mean you didn't steal the idea from RS and it won't increase the chances of birdsnests falling out of trees ?? - dissapointing
What or who is "RS"?
He's talking about runescape
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Game Development: Incorrupt Rabbit

Post by jordancoles »

A necklace, a hat, and 2 value changes :|

Sad
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
BoxingRock
Posts: 225
Joined: Wed Aug 26, 2015 3:45 pm

Re: Game Development: Incorrupt Rabbit

Post by BoxingRock »

yah maybe this hat should have been about $4.50
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Game Development: Incorrupt Rabbit

Post by jordancoles »

Hints on the "something bigger?"
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
Lalaxx
Posts: 440
Joined: Sun May 12, 2013 12:15 pm
Location: Norsca

Re: Game Development: Incorrupt Rabbit

Post by Lalaxx »

SnuggleSnail wrote:Are you guys trying to make swords meta? Why?
^
User avatar
Noid
Posts: 113
Joined: Sun May 26, 2013 4:12 pm

Re: Game Development: Incorrupt Rabbit

Post by Noid »

Have you guys ever thought about planning the release of actual content across the typical world life length to maintain the interest in the game? Instead of letting it rot after the typical 3rd month of each world?

Maybe planning as 3 months cycles, something like:

1st,2nd month: Minor patches with new birds, mushrooms and such (you don't need crazy additions at the start of the world since there are usually new additions and updates with the fresh world and users are busy anyway)

3rd month: Big patch with actual new content to try, dungeon/creature to hunt down that require some time and effort and prolong the motivation

and repeat?
Ceigo
Posts: 14
Joined: Sun Jun 27, 2021 10:57 pm

Re: Game Development: Incorrupt Rabbit

Post by Ceigo »

Oh shit! Since hird is made of steel, let us use it as an axe! It's the only thing it lags behind b12 with now. kek

Use the hat model from 2 patches ago and make 1h axe with even higher pen (that of stone axe!), shield melee masterrace.
User avatar
Troll_Shroom
Posts: 45
Joined: Fri Jul 02, 2021 4:56 pm

Re: Game Development: Incorrupt Rabbit

Post by Troll_Shroom »

loftar wrote:
Troll_Shroom wrote:Finally. Now I can chop yew trees for maximum experience per hour.
I'm afraid you're going to have to explain that joke(?), because I'm having the feeling of something flying over my head.
Context for the joke is that in the MMO RunEscape the meta for raising one's woodcutting skill is to use a lumberjack outfit & a rabbit foot necklace. The outfit itself increases the experience points gained per unit of lumber chopped (As skills increase via interacting with trees.) while the rabbit foot necklace increases the drop rate of bird nests from trees. The bird nests are used for other skills. The joke being that H&H now has half the outfit for the meta of another game which some of this game's player base plays.

Hopefully this gives enough context to the joke. :D

Return to “Announcements”