Game Development: Charter Shoo

Announcements about major changes in Haven & Hearth.
MadNomad
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Re: Game Development: Charter Shoo

Post by MadNomad »

SnuggleSnail wrote:you're so deeply afraid of perceived danger.
what if I want to use my farmer for this? and do it often?

the more times you do something dangerous, the higher the chance the danger comes
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SnuggleSnail
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Re: Game Development: Charter Shoo

Post by SnuggleSnail »

MadNomad, considering the prospect of being outside a wall for 10 seconds wrote:Image
I heard there's some pretty good games on facebook for new moms
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Pills
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Re: Game Development: Charter Shoo

Post by Pills »

MadNomad wrote:
SnuggleSnail wrote:you're so deeply afraid of perceived danger.
what if I want to use my farmer for this? and do it often?

the more times you do something dangerous, the higher the chance the danger comes
Build a road? you know, the other option for fast travel.
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Thank you for your service. :pray:
MadNomad
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Re: Game Development: Charter Shoo

Post by MadNomad »

Pills wrote:Build a road? you know, the other option for fast travel.
doesn't jump through wall XD

if we can't have nice things, then we can't have nice things, I only asked, and thought that the devs are the ones who answer such questions
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WowGain
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Re: Game Development: Charter Shoo

Post by WowGain »

MadNomad wrote:
Pills wrote:Build a road? you know, the other option for fast travel.
doesn't jump through wall XD

if we can't have nice things, then we can't have nice things, I only asked, and thought that the devs are the ones who answer such questions
they already answered this question when they gave their initial reasoning for straight up removing charterstones at the start of this world- that being that the devs also have no sympathy for people who want to play the entire game without ever leaving the walls of their base.
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Pills
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Re: Game Development: Charter Shoo

Post by Pills »

MadNomad wrote:
Pills wrote:Build a road? you know, the other option for fast travel.
doesn't jump through wall XD

if we can't have nice things, then we can't have nice things, I only asked, and thought that the devs are the ones who answer such questions
Simple then, don't build somethign 20 minimaps away if you have no intention of getting there without going outside at all.
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Sigilius
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Re: Game Development: Charter Shoo

Post by Sigilius »

MadNomad wrote:
jorb wrote:You can not travel between Charter Stones.
maybe you should allow travel between charter stones but with low range? like 20 minimaps?

Mine a tunnel.
MadNomad
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Re: Game Development: Charter Shoo

Post by MadNomad »

WowGain wrote:devs also have no sympathy for people who want to play the entire game without ever leaving the walls of their base
also forgot to mention that I wanted this change specifically for farmer, which is supposed to stay within walls as long as possible of course

it's not like I will spawn a whale within my walls and hunt it from that place, for those I will still have to leave my walls because there is no other way of getting them

the same applies for boars, deers and all other animals

also for blueberries and other forageables

also for mining, it's not like I regenerate stone or ore tiles within my walls

so my suggestion wouldn't allow you to always sit inside of walls, but only to keep the farmer there, the character which should be there

with warrior/hunter or miner I would still have to leave walls, otherwise it would make raising the stats of those two pointless
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Pills
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Re: Game Development: Charter Shoo

Post by Pills »

MadNomad wrote:
WowGain wrote:devs also have no sympathy for people who want to play the entire game without ever leaving the walls of their base
also forgot to mention that I wanted this change specifically for farmer, which is supposed to stay within walls as long as possible of course

it's not like I will spawn a whale within my walls and hunt it from that place, for those I will still have to leave my walls because there is no other way of getting them

the same applies for boars, deers and all other animals

also for blueberries and other forageables

also for mining, it's not like I regenerate stone or ore tiles within my walls

so my suggestion wouldn't allow you to always sit inside of walls, but only to keep the farmer there, the character which should be there

with warrior/hunter or miner I would still have to leave walls, otherwise it would make raising the stats of those two pointless

All i'm hearing is "my bot has to go a long distance", if its anything other than a bot then you're worrying about it too much.
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SnuggleSnail
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Re: Game Development: Charter Shoo

Post by SnuggleSnail »

It's not a bot, you're severely overestimating him. It's a nab that likes the idea of playing a "hardcore" game because it makes him feel cool or whatever, but actually just wants to play stardew valley.

(I'm not even opposed to being able to charter/portico to the nearest thingwall, I just hate that guy's reasoning/selfishness and also it doesn't matter)
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