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DonVelD
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Re: Game Development: Foxhole Foxtrot
more dungeons are always welcome i suppose 
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Foxhole Foxtrot
Do these dungeons spawn during specific seasons?loftar wrote:No, the idea is just that there are a couple of foxes living in there. As stated, they are intended to be fairly mundane. They also decay over time if noone clears them.Mopstar wrote:Will these have the wave rooms and kill rooms as well?
Do they spawn in specific biomes?
Do they spawn on tile load like beaver/bat dungs, or do I need to do some specific action like ant/bee dungs?
Is there a global pool for how many can be spawned at a time like with the other dungeon types?
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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pawnchito
- Posts: 1120
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Re: Game Development: Foxhole Foxtrot
bros did you wait until exactly when my sub died to release? Rip..
nice patch. do stacks for soil next.
nice patch. do stacks for soil next.
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reexar77
- Posts: 170
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- Location: Romania
Re: Game Development: Foxhole Foxtrot
cool hat thanks for the patch 
Are these dungeons easier than ant ones seeing as they are smaller?
Are these dungeons easier than ant ones seeing as they are smaller?
The Infamous Alex A.K.A The Lion , The Fallen King , Destroyer of Worlds , Taker of women , Down under criminal , That one guy who forgets to bring his axe , Also lover of kittens and cupcakes , Stalker of mammoths and harvester of moss , Dispatcher of Russians , Rider of Buttstalion , Basement troll , Slayer of honeybuns , Romanian bane of nature
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vatas
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Re: Game Development: Foxhole Foxtrot
Based on Loftar's earlier reply, they are effectively just a temporary Burrow where couple of regular foxes live.reexar77 wrote:cool hat thanks for the patch
Are these dungeons easier than ant ones seeing as they are smaller?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Massa
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loftar
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Re: Game Development: Foxhole Foxtrot
They're a bit more than that, but yes, significantly easier than anthills.vatas wrote:Based on Loftar's earlier reply, they are effectively just a temporary Burrow where couple of regular foxes live.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Massa
- Posts: 1747
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Re: Game Development: Foxhole Foxtrot
the dungeon should drop an item that makes siege take 24 hours


ass blast USA
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DonVelD
- Posts: 1913
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- Location: @ your fenced base W/ a boar
Re: Game Development: Foxhole Foxtrot
this tbh, but without the fox dungeon part - just make siege 24h againMassa wrote:the dungeon should drop an item that makes siege take 24 hours
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Game Development: Foxhole Foxtrot
Any thoughts about stream?

